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报告翻译问题


To prevent items inside the WW2 bunker from having reduced durability, simply set the line "ShouldApplyLocationSpecificDamageModifier" in the spawner configuration to "false"
For example, to prevent items from having reduced durability inside the WW2 cardbox, your Buildings-WW2_Bunker-Examine_Ammobox.json should look like this:
{
"Nodes": [
{
"Rarity": "Uncommon",
"Ids": [
"ItemLootTreeNodes.WW2.Clothes",
"ItemLootTreeNodes.WW2.FoodDrink"
]
}
],
"Probability": 15,
"QuantityMin": 1,
"QuantityMax": 1,
"AllowDuplicates": false,
"ShouldFilterItemsByZone": true,
"ShouldApplyLocationSpecificDamageModifier": false,
"ShouldApplyLocationSpecificProbabilityModifier": true,
"InitialDamage": 20,
"RandomDamage": 30,
"InitialUsage": 20,
"RandomUsage": 30
}
As for the usage setting, could you show me your edited .json file?
What specific item usage are you referring to?
thanks, thats the new lines at the bottom i have seen but not known what it exactly means. Now its working fine
Usage is now working, too, that was my fault
I cannot reach more than 50% there, even with this setting set to "false"