Railway Empire

Railway Empire

johneski 2019 年 7 月 1 日 上午 4:10
Railway Empire vs Railroad Corporation
Which one is better and why?
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Obiwan 2019 年 7 月 1 日 上午 5:10 
I'd like that question answered too HOWEVER

For 2 more hours RE is on sale on Fanatical as the star deal ... I grabbed it before getting this question answered.

One is finished the other is EA.
Casper 2019 年 7 月 1 日 上午 6:45 
I decided to buy railway empire, and I have no regrets. I did consider railroad corporation, but this more resembled sid meiers railroads, which I loved until frequent crashed started happening on windows 10.
Skybreaker 2019 年 7 月 1 日 上午 7:57 
And to get a glimpse what has been done since the release of the game (Jan. 2018), please have a look into this thread:
https://psteamcommunity.yuanyoumao.com/app/503940/discussions/0/1651045226221812045/

-cheers
johneski 2019 年 7 月 1 日 上午 11:16 
Thank you everyone! One feature has attracted me to Railway Empire is the ability to see the train up close and follow along with it. It appeals to me anyway. Anybody else from that way?
最后由 johneski 编辑于; 2019 年 7 月 1 日 上午 11:18
Steelrimshooter 2019 年 7 月 1 日 下午 2:20 
I love to follow my trains! Also a great way to spot unexpected issues with track layout :)
johneski 2019 年 7 月 1 日 下午 7:28 
Thank you all for your comments. These are my observations from watching video reviews of both games. See if you agree or disagree and feel free to offer your opinions. Note that I have not yet played either game. For one thing, I really like the way track layout is done in RE. It seems like you have much more freedom in laying track. I also love the fact that you can zoom in close to buildings and surroundings and watch people going about their lives. I very much love the fact that you can ride along with your trains and get a close up look of the tracks you laid down. Also appealing for me is sandbox mode which RC doesn't have, at least yet. RC reminds me a lot of RRT with lots of emphasis on the strategy and economic side of the game. The fact that campaigns are timed in RC really turns me off but that's just me. Others may like it. I hate to be rushed! Anyway, a sand box mode will take care of that problem once it's put in the game. I would also like to be able to zoom in closer in RC. I think RC could be a good game but it has a ways to go before I decide to buy it. It's too bad that even the sale price of $22 is too steep for me to take a chance on this game. If it was around $10, I'd take a chance on it so that I can really compare the 2. I already have RE but have not played or even installed it yet but I plan to. It will be interesting to see how the developers progress with RC but at least for me, it's not ready to take my cash. Let me know what you think and feel free to comment.
最后由 johneski 编辑于; 2019 年 7 月 1 日 下午 7:29
Titan_BR 2020 年 5 月 27 日 上午 10:26 
I really would like to know in details. Both games looks very similar. But Railroad Company is just more newest.
jhughes 2020 年 5 月 27 日 下午 2:28 
They are not really that similar. There are really not any signals in Railroad Corporation.

Both games have scenarios that need to be completed. I personally like Railway Empire much better.

Adekyn has both games on his YouTube channel.
chaney 2020 年 5 月 27 日 下午 2:44 
I have followed both forums from the beginning, and bought both early.

RE developed into a good game with some minor nagging issues.

RC has always been a disaster IMHO. The main issue is the lack of authority to control trains and no insight into what the automatic system is trying to do. There have been a couple of updates to "fix" this, the last being yesterday. Today I see the new thread on that forum is that someone has trains stuck. Look at the content of the postings there - lots of bugs and confusion dominate the conversation. I like the concept of the game, I just don't believe train pathing and movement will ever be well-defined or in good control for the player. A few RE fans have figured out how to work with RC, but I've never seen a post suggesting the details I want in such a system.

RE to me is worth full price, and goes on deep sale often. Look for it on their web site as it can be discounted there while full price at Steam.

RC to me wasn't worth the time I put into it, let alone a single penny. Caveat: I'm interested in detail and micro, so a different personality may be just fine with it. RE can be played at a low or high level as far as detail.
Head On 2020 年 5 月 28 日 上午 2:23 
I have Transport Fever 2 and this game and cant say how much better RE is.

Like a lot of many small things how it works. In TF2 u have to micromanage almost everything, here it seems simplified just enough so u focus more on how economy works. Same thing in building mode.
dan2050 2020 年 11 月 5 日 下午 6:56 
I used to be an avid Railroad Tycoon player. I ended up purchasing Railroad Empire. I like that it has managed tech progress, competition and tasks to achieve but none of it is particularly prohibitive. Sandbox mode is nice but I would really like a mode with base economy and tech, but no competitors or task list.
Laying track and signals is really hot in this game. It took me a while to resolve some conflicts in track pathing, and I still haven't worked out how to reset a train that's got itself into trouble without just trashing it.
Some things that would be nice:
a dedicated tutorial scenario set that just concentrates on various aspects of play in each one, with guidance.
some major indicator on a train showing if it is considered an express, or nearly there and what extra it needs.
a hint about the delays and utilization levels for each train in the train list
genemead 2020 年 11 月 5 日 下午 7:26 
I'd get both.
Which one is better and why?

You can't compare them. Two different games with two different focuses. One is your typical train game that you'd come to expect.

However, one is NOT typical. You're an employee of a railroad company and your job is to do a good job for them and not get fired. You don't "own" anything. You don't own, or place, things like stations, signals, etc. It's not named "Railroad Corporation" for nuthing. BUT because it's unique it presents challenges unlike any other game.

Which one is better? I like both of them a lot. You can't go wrong with either one, which is why I suggested getting both. Check out some YouTubes on both!
chaney 2020 年 11 月 6 日 上午 12:41 
引用自 dan2050
... It took me a while to resolve some conflicts in track pathing, and I still haven't worked out how to reset a train that's got itself into trouble without just trashing it.
Some things that would be nice:
a dedicated tutorial scenario set that just concentrates on various aspects of play in each one, with guidance.
some major indicator on a train showing if it is considered an express, or nearly there and what extra it needs.
a hint about the delays and utilization levels for each train in the train list

Track pathing is mostly simple: they go the shortest legal way possible.

To reset a train, unfortunately there is no direct tool. Deleting the track it is on will do the trick as an awkward method, putting all cargo back to where it was picked up. You can also copy the train and then delete the original for the same effect in a cleaner way. This will also yield a new train (no wear) but costs money, which you must have up front, while the track deletion method requires no money to start.

The tutorial starts very badly but gets better. Watch Adekyn's videos on YouTube or read my guide on Steam if you just want a basic manual of how things work.

Express progress (the STATUS, not the setting of what the train can pick up) is shown on the engine's screen. There is a little gauge that will show more yellow until the Status is gained. Then the train will have a little lighting bolt icon when listed.

Some details are available on the engine's screen that can help you assess the setup and alter for better optimization.
dan2050 2020 年 11 月 6 日 上午 1:20 
Cheers Chaney. I need to find some instructions about placing warehouses and signalling controls. Also in Adekyn's videos?
chaney 2020 年 11 月 6 日 上午 2:10 
Can you be more specific? I/we can try to answer here.

Adekyn's videos are pretty friendly and he covers a lot of material well. I'm sure you can find what you want there, but it may take some time of course. He's good so it's not a chore though. If you want to see examples with thought behind them, they are a fine resource.

If you are a "bottom up" thinker, my guide gives the basic mechanics details. I don't go into a lot of examples and how to's - mostly mechanics, but most of what you need to get going and making things do what you need is there. If you prefer reading or a more technical approach, give it a look.
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发帖日期: 2019 年 7 月 1 日 上午 4:10
回复数: 20