安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


I will ask the author of this
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1207774468
Digging into the game files, it seems like you could theoretically mod the event(assuming the game runs the .java files in its folders at runtime instead of having everything precompiled) to run on other bots. There are also hints you also need a header file pointing to the script files but i haven't checked extensively enough for that.
Apparently, the bots are also reused in other career events, so simply changing them would also cause undesired changes in other events. There's the option of creating new bot drivers specifically for the event, but the career event class seems to only accept drivers by an hardcoded ID value in the driver database and i can't figure out how to:
- make sure the new drivers get appended to it instead of being inserted somewhere along the middle of the driver list and causing issues elsewhere;
- make sure other mods don't affect this(is there a method somewhere mapping a driver name to its corresponding ID at runtime, preferentially running faster than O(n) considering the noticeable amount of time it takes to load the event list already?)
- make it so the modded event replaces the existing event instead of adding a new one
- (optional) remove the RWD restriction and potentially relax the engine power restrictions so a stock Coyot can run the event
- (optional?) pack it all as a mod and upload it to the workshop assuming i end up managing to solve the above
Where can i find documentation on doing that? streetlegalmods seems to be down and vstanced doesn't appear to have a relevant tutorial on event modding.
I don't think there are any tutorials about event modding, so just stick to these goals as they are easy and will solve the problem.
yeah, the AI cars will ABSOLUTELY DESTROY YOU when you only have 89hp max, even using a low methanol injection and nitrous, BUT, there is a way as i show here
First you need to install a mod that can transform your coyote a rwd car, i used this one, it works pretty fine as the game still recognizes your car as a legit rwd car.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1932107448
I dont really know thir second is because i got lucky or cause i'm now using a phsyics mod called Soha's phsyics, they will literally kill themselves at this corner as it is a corner right after a jump
the corner: https://imgur.com/BYdT6hV
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1128946081
after they have done their show, you just finish the race "legit" as you had attended all the requisites to join the race and finished in first, at least ive done like this and it worked
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2311434691
Btw, some event bug fixes:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3293385715