Tropico 6

Tropico 6

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Kortanis 2021 年 5 月 18 日 下午 4:14
Suggestion: Fetilizer Plant
I don't use the manure produced by my ranches to fertilize my plantations, seeing as how I cluster them together and set them all to Multi Culture to get better productivity out of them.

So how about adding a Fertilizer Plant, a new industry building that takes the manure and produces fertilizer for export?
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Silence Suzuka 2021 年 6 月 11 日 上午 7:46 
Actually it feels weird to me that we need a special building to spray the fertilizer. Isn't that something should be done by the farmer themselves? I think in maybe world war stage, we can have a new work mode for farms which consumes the manure/fertilizer to maintain high output while take less (if not non) impact from the surrounding environment
最后由 Silence Suzuka 编辑于; 2021 年 6 月 11 日 上午 7:46
Trips 2021 年 6 月 14 日 上午 9:15 
It would make more sense to model the Guano/Nitratine mining as the fertillizer mines that was a major industry during the Victorian times and have the industrial fertilizer production be based on the Haber-Bosch process where they pretty much create fertilizers out of thin air and a lot of electricity. From there, it can be made into Explosives with the aid of steel containers.
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