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报告翻译问题


oh, and Sony has nothing to do with the game on PC and very little on their own platform, be fair.
Yeah, I know about the drift issues and I am familiar with fixing it, but it doesn't seem to be the case in this scenario.
I'm very cautious with my controllers. I play a lot of hack n' slash and action games but I often take my time learning how the systems of those games works and to proper use them for not be smashing buttons all the time, or keep inputting more commands than what the character can do in the game. Worn buttons and bent analog sticks are things that takes a long time to happend with my controllers.
The only other reason I can see for the current problem is that maybe the controller wire is damaged, a circuit is burnt or something like that.
The controller's input can't be modified by any software. They can be differently interpreted on a software if the software was done so, but that software can't force another software to have any kind of "effect" on the inputs. That's because the controller is a device with, as data, is set to "Read-Only" at all time. (Or, if you prefer, there's only a listener in the USB plug. It's not like an headset that can load data from the PC. The highlight on the controller is a simple LED light when there's "power" sent in the device and the ability to the PC to detect what kind of device is simply a "Read-Only" part registered in the small board inside the controller.)
As for the driver, a game can access the data through the driver, but it can't change or affect the driver directly. If the driver itself has a fault or there are some conflict between multiple drivers, then a game could provoke some sort of "crash" in the driver.
The reason why movement can get stuck like you mention is usually when there's a "cut" in the signal when the thumbstick is pushed and then the signal is not perfectly synchronized. This is all and only done in the afflicted software unless what make the "cut" in the signal being read is the driver that allows the PC to "read" the input signal.
Note that there are actually 2 set of drivers when you're using a XBox Controller and a game on Steam. You got the Windows' native XBox Controller plugin that get automatically installed when you're using a certain version of Windows 7 and later. (That update was added 6 month after the Xbox 360 release for the 360 controller a while back and 1 month after the Xbox One release for the XBOne controller a few years ago.) And you got the Steam Input driver that comes with Steam overlay.
The possible "fix" for you situation could be :
1) Turn off the Xbox Controller support from Steam Settings (Controller settings).
95% of the games on steam have native support for the Xbox 360 wired controller. For the wireless, there are some that requires a driver or a 3rd party software. Using Steam Xbox Controller is only useful if you really want to "switch" the buttons in a Steam game that doesn't allow it natively, but doesn't want that "layout" for every game.
Whenever it's active, I have faced many issues of conflict between the XInput (native Xbox Controller input driver for Windows) and the Steam Controller Input.
2) Re-install the controller's driver for Windows.
The Microsoft website for the driver is a bit buggy and I wasn't able to see the list of driver links properly. This is the link toward the software/hardware :
https://www.xbox.com/en-us/xbox-one/accessories#techspecs-connect
So good luck with that if you need to do that.
I have a brand new controller, less than 10 hours played.
Never had any issues with it,
Played Nioh for about 45minutes, joystick started to misbehave, and the issue is now happening in every game.
If you were playing Nioh when it started happening then it's most likely it.
I unfortunately refunded the game but im tempted to torrent it and plug in my old controller and see if it will cause joystick issue with it.
Ok, but it was fine before i started playing Nioh and it started acting up when playing Nioh.
Can't you read that i said my controller was pretty much brand new and had been working fine for 10hours?
The OP went thru 2 controller playing this game, are you gonna say he bought 2 bad controllers?
Well, there is a lot of people who plays in keyboard and mouse. Other people might play with Playstation joysticks. So lets ask playstation controllers users if they have come across any issues of that kind while playing, or if any of their controllers started to malfuction in a later moment after playing the game. No matter how Sony sabotage theory sounds stupid, I can't stop thinking that something doesn't feel right with the game. And maybe the issue can happen with any kind of joystick as well, regarless of the manufacturer.
Dude, my first controller started with this problem in the joystick, It was not even the usual drifting. It was an issue that caused the left analog stick to return to the center of the dead zone whenever I was holding it foward to sprint or evade, making the character suddenly stop in place and not properly respond to movement inputs. So I thought – "Ok, it might have come to the end of its lifespan.". Then I bought a new controller, played fine with it for some time, and guess what? After something between 1 or 2 days the problem with movement started to happen with the new controller as well. WTF? What are the chances? And the only common thing to relate is that both were original XBOX ONE controllers. The first controller being the one that comes with the console, and the new one from resellers. Who knows it might be just coincidence. But I have a friend who plays with PS4 controller and so far he don't to have any issue at all. But one thing I can affirm, literally, the only game I was playing during this time was Nioh, because I was aiming to get the all the achievements (which I still haven't got by the way, thanks to this stupid joystick breaking issue).
The worse thing about it is that this problem doesn't only sticks with the game itself, it damages the controller somehow and the issue will happen in any game after that. It just breaks it. I tried to play Sekiro: Shadows Die Twice after that only to find the character ceaselessly twitching like if he was trying to move in two different directions at the same time. Really, if you want to test drifting or problems in left analog sticks go for that game, or a Dark Souls game, since sensitivity is very high.
Now because of this stupid issue, glitch, short circuit, vodoo, sabotage, black magic or whatever it is, I still haven't finished playing the game. I still haven't bought a new controller yet since they are very expensive, especially in this blasted pandemic. And even so, I will not be risking damaging another controller without knowing the source of this problem.
I also hope Nioh 2 PC port doesn't come out with this same kind of stupid occultism tool.
Hell multiple someones.