NewRetroArcade: Neon

NewRetroArcade: Neon

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BaDaBingDK 2019 年 9 月 10 日 下午 12:09
Serious smoothing/delay on lightgun movement.
Hello guys.
When using the menu with the lightgun or playing the lightgun cabinet i have some serious smoothing/delay on the lightgun.
Anyone know how to get true tracking input?
Maybe also how to remove the blowback of the gun?
最后由 BaDaBingDK 编辑于; 2019 年 9 月 11 日 上午 2:08
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BaDaBingDK 2019 年 9 月 12 日 下午 3:08 
Bump.
Vermillion 2019 年 9 月 12 日 下午 6:10 
Apologies for the late response. Could you perhaps elaborate on the delay you speak of? I will say outright that the way LightGun input is currently handled isn't 1:1. You may need to adjust the calibration settings for the game you're playing. As for the blowback animation, it isn't possible to remove at this time.
BaDaBingDK 2019 年 9 月 13 日 上午 5:36 
Hello Vermillion.
Thank you for replying.

It is the in game light gun model that lags behind when i move my hand.
Floating behind and catching up to my movements.
I know that the crosshair has some delay, but this is the light gun itself.
I will see if i can capture a video of it.
BaDaBingDK 2019 年 9 月 15 日 上午 11:01 
Here is a recording of the problem.

https://youtu.be/_jr9JSFkUzc

It happens no matter if there is a game in the cabinet or not.
Everything else runs super smooth.
最后由 BaDaBingDK 编辑于; 2019 年 9 月 15 日 上午 11:02
Vermillion 2019 年 9 月 15 日 上午 11:43 
Thanks for the video. This illustrates the issue perfectly. I'll be sure to log this in our bug tracker so it can be addressed at a later time.
BaDaBingDK 2019 年 9 月 15 日 下午 2:21 
Thank you for responding.

And thank you for an awsome game.
I have spend the last 2 weeks trying to learn how to use it, and ROMs in general.

Great day to you and your team :)
最后由 BaDaBingDK 编辑于; 2019 年 9 月 15 日 下午 2:21
Vermillion 2019 年 9 月 15 日 下午 10:11 
Thanks for the kind words! :steamhappy: If you ever need any help getting things setup or have any questions, feel free to get in touch with me here on Steam or on our Discord server.
BaDaBingDK 2019 年 9 月 17 日 下午 2:44 
Actually i would like to hear if you know how to integrate newer versions of MAME in you game.
I have MAME on my PC for playing outside of NRA:N VR, and that is a whole program with a lot of files.
But your game only needs a core .dll file.
So my question is how to make or get these core files from newer versions of MAME, as a game like Time Crisis has some bugs in the older versions.
Or at lest how to get the full MAME emulator integrated in NRA:N

I hope this makes sense :)
Vermillion 2019 年 9 月 17 日 下午 4:59 
We use the LibRetro emulator API in order to power the emulation in New Retro Arcade: Neon. You can always download the latest versions of the various emulations cores directly from LibRetro's BuildBot.

https://buildbot.libretro.com/nightly/windows/x86_64/latest/
BaDaBingDK 2019 年 9 月 18 日 上午 7:57 
Thank you for the link.
I have now tried every Mame core and no one works for lightguns.
They are all from 2019 so maybe they are to new?
I am currently using a core mamelightgun_libretro.dll that works with all the light gun games in the pack it came with.
But Time crisis has some bugs which were fixed in a later version of mame.
I have the latest version of mame on my PC where Time crisis works flawless, but sadly i can not find any cores to make it work inside your game without the bugs.
最后由 BaDaBingDK 编辑于; 2019 年 9 月 18 日 上午 7:57
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