Gold Mining Simulator

Gold Mining Simulator

查看统计:
 此主题已被置顶,因此可能具有重要性
CodeHorizon_CoffeeBean 2017 年 12 月 22 日 上午 9:13
Drill Guide
< >
正在显示第 1 - 10 条,共 10 条留言
Djigivara 2017 年 12 月 22 日 上午 9:14 
Great Thanks!
[ Col ] Chamberlain 2017 年 12 月 22 日 上午 9:21 
Nice, Thread have to be pin. Thx for the Guide.
CodeHorizon_CoffeeBean 2017 年 12 月 22 日 上午 9:22 
引用自 Col Chamberlain
Nice, Thread have to be pin. Thx for the Guide.

It will be, just leaving it in the comments for an hour.
smokejadedeyes 2017 年 12 月 22 日 上午 9:34 
Im not getting that grid lay out while in machines do i need to drill a certen amount of holes before it shows up or is that just for "Demo" reasons you know just to give you an idea or should that acctuly be there i am running on low graphics settings and if thats the case what ones would i raise to get it to show up for me?

EDIT. Never mind look with your special eyes LOL i found it

最后由 smokejadedeyes 编辑于; 2017 年 12 月 22 日 上午 9:35
One Of Five 2017 年 12 月 22 日 上午 9:36 
pretty cool... but I have a question. Can you highlight more than one square at a time since you might be digging into the adjacent squares in order to get to the depth necessary to get the gold out of the one that is targeted, and can you highlight those afterwards or even drill them if they are disturbed?
CodeHorizon_CoffeeBean 2017 年 12 月 22 日 上午 9:38 
引用自 OneOfFive
pretty cool... but I have a question. Can you highlight more than one square at a time since you might be digging into the adjacent squares in order to get to the depth necessary to get the gold out of the one that is targeted, and can you highlight those afterwards or even drill them if they are disturbed?

This i believe is a feature that will be added.
One Of Five 2017 年 12 月 22 日 上午 10:13 
引用自 codehorizon_HeadMod
引用自 OneOfFive
pretty cool... but I have a question. Can you highlight more than one square at a time since you might be digging into the adjacent squares in order to get to the depth necessary to get the gold out of the one that is targeted, and can you highlight those afterwards or even drill them if they are disturbed?

This i believe is a feature that will be added.

ya know, it might be cool to add in a realistic way of doing it by allowing players to pound in stakes and be able to stake out a specific cut... then you could always come back and highlight a specific square if you wanted after it is partially dug and if level and accessable and there is additional depth between the surface and the bedrock, do another drill test.
Digger66a 2017 年 12 月 25 日 下午 10:53 
Sneak Peak Drillmap Claim 4
https://i.imgur.com/CG0lBCx.jpg
KPODBOT 2017 年 12 月 29 日 上午 7:26 
Why cant we assign the controls for the drill ?? i take it it will be implimented fingers crossed.
CodeHorizon_CoffeeBean 2017 年 12 月 29 日 上午 7:40 
引用自 KPODBOT
Why cant we assign the controls for the drill ?? i take it it will be implimented fingers crossed.
correct
< >
正在显示第 1 - 10 条,共 10 条留言
每页显示数: 1530 50