DUAL GEAR

DUAL GEAR

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Napoleonic S 2022 年 11 月 14 日 上午 1:20
Does this game support ultrawide display resolutions now?
Because the demo didn't but was capable of being edited by the user'... Does it now officially supported?
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sintri 2022 年 11 月 16 日 下午 5:41 
Always has, just with some cavaet. In battle it's mostly fine, build/edit mode has some issues though.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2792698401
Napoleonic S 2022 年 11 月 16 日 下午 6:15 
引用自 sintri
Always has, just with some cavaet. In battle it's mostly fine, build/edit mode has some issues though.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2792698401
What are the issues?
sintri 2022 年 11 月 17 日 上午 9:33 
on 32:9 skill selection screen is overlapped as seen above, camera angles are always zoomed in too close for most of the edit portion. Functionally it works fine, trying to paint the mech might result in you not being able to see the mech in it's entirety. This is lessened to a certain degree in 21:9, though skill selection would probably still not be proper. Looks like that skills tree is probably offset a certain number of pixels instead of done by percent like the other elements.

In battle it's mostly fine, you might still be zoomed in a bit closer than normal but don't think there's any ui misalignment in combat.
Napoleonic S 2022 年 11 月 17 日 下午 4:08 
So the ultrawide support is actually pretty bad in this game...
最后由 Napoleonic S 编辑于; 2023 年 1 月 19 日 下午 3:16
Elowan 2023 年 1 月 19 日 下午 1:36 
+1

I suggested to add a FOV slider for adjustments... a year ago or so... but devs did not implement such (simple) feature.

sadly
Napoleonic S 2023 年 1 月 19 日 下午 3:16 
引用自 Elowan
+1

I suggested to add a FOV slider for adjustments... a year ago or so... but devs did not implement such (simple) feature.

sadly
So they still have not fixed it?
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