Roadclub: League Racing

Roadclub: League Racing

Nokando 2017 年 1 月 8 日 下午 12:04
So far so good.
Liking the game so far, my feedback on what I've seen thus far:
Cursor was difficult to see (White on a mainly white background). My eyes are not too good. I did sort when I grabbed controller and used that instead.
Found a bug with the AI. On quick race I lapped all the cars twice as it would seem the lead car was havig a little engine trouble.
First time I lapped them all the cars were stuck in a line stationary.
Second time they were all moving trainlike at extremely low speed.
I guess AI follow a defined racing line currently and havn't mastered overtaking or they just felt pity on my wayward cornering on the first turn.
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Benster  [开发者] 2017 年 1 月 8 日 下午 12:22 
Hi Nokando, and thank you for playing!

Good catch with the mouse cursor, we could definitely add more contrast to the cursor. I find it is easier to play with the controller. Some menus are faster with the mouse but racing is much nicer with a controller even though keyboard works pretty good too.

Are you playing on Rookie difficulty? The lowest difficulty makes them pretty stupid. Try increasing it in options or win 2 career races in a row and the game will ask if you want to increase the difficulty.

They are definitely a lot more capable on higher difficulties and can overtake with a bit of speed. They aren't clever enough to do it on low speeds and "drive around" other cars unfortunately. We will try to improve their avoidance in a future update and make this more interesting.

Glad you like it! Keep it coming. I will note everything you said. Great feedback!
Nokando 2017 年 1 月 8 日 下午 12:33 
Thanks, yes it was on Rookie, will try a higher level. Not too high though, I am not that good :jdhex:
Benster  [开发者] 2017 年 1 月 8 日 下午 12:35 
The next is Semi-pro which is hopefully okay once you get the hang of it :) There are 4 total and Pro is where it starts to get really hard for new players.
Benster  [开发者] 2017 年 6 月 13 日 下午 3:25 
These suggestions should now be implemented well enough I hope!
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