黎明杀机

黎明杀机

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Revert most map changes
The pallet density updates to maps like auto haven wreckers and crotus pren asylum are stupid becuase they were arleady way too survivor sided and now they are even more so, pallets very 5 meters that weak killers cant compete against, lets also not mention the fact that vigil is still op with 66% faster exhastion recovery so u can spam sprintburst, this is just not fun or balanced in the slightest. Revert most of them
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Crotus Prenn needed a size reduction not more pallets.

Wrecker's Yard needed rebalancing, not more pallets.

Coldwind, Hadodnfield, ARGUABLY Borgo, those needed more pallets.
Landdar 10 月 1 日 下午 3:41 
90% of maps need less pallets anyways :steamsad:
引用自 SidneyPrescott96
Crotus Prenn needed a size reduction not more pallets.

Wrecker's Yard needed rebalancing, not more pallets.

Coldwind, Hadodnfield, ARGUABLY Borgo, those needed more pallets.
Even the maps that arguably needed more pallets were overdune imo even haddonfield, there are quite a couple of safe pallets next to eachother making the maps feel quite bad to play on, I feel like they could probably reduce the amount of pallet that spawns on coldwind, haddon field and borgo by just a couple like 2,3 and that would be fine, especially for coldwind and borgo, haddonfield could just use 2 pallets removed and it would have been fine.
I would agree Borgo needed some reworking but now it's just supid. There's rarely a spot you can be where there isn't at least 5, usually more (up to 10 depending where on the map you are) where you can't get to the furthest pallet in 5-6s, closest in 2-3. If you run windows the map lights up like an XMAS tree.
I agree. Revert ALL map changes. Bring back DBD release maps. How's that for reverting?
引用自 Possum
I agree. Revert ALL map changes. Bring back DBD release maps. How's that for reverting?
Dont act like most maps are terrible for killer nowadays, you cant just giga buff already op maps for survivors and expect people to not critisize it, there are only a few maps that needed/needs just a bit more safety to be balanced like the vecna map and haddonfield but not too much as they are close to being balanced in my experience. There was no reason for the other realms to get buffed though they needed nerfs.
Pellet density update? How about hook density update? There's still tons of maps where there's still spots where sometimes no hooks (or only one, which can be taken care of with sabotage) spawn and allows survivors with Boil Over to become impossible to hook without Agitation, and those spots often have generators as well. I see these spots often used by toxic SWFs to take the game hostage for an extremely long period of time, followed by said survivor team complaining about slugging.

It seems like a much bigger (and genuinely match-breaking) issue than, gasp, survivors having to actually think about how to use their resource and where they are running to.
最后由 Tacticowl 编辑于; 16 分钟以前
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