黎明杀机

黎明杀机

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BHVR, i want you to answer this post please.
When chucky released, it was a huge issue, like a really big one, when he could scamper on command every 12 or so seconds, it had a cooldown, yes, but it was a free hit after a complete counter to pallets. We recognized the issue, you listened, and this part of his power got removed completely and made exclusive for slice and dice.

Now you built a whole killer power around it with krasue. insane map mobility, 120% speed, infinite vaults. i cant see a world where taking the limited power from one killer and giving it unlimited to another one is fine. Don't get me wrong, I, as a chucky main, completely agree that scamper was a problem, but this not only is the same issue, it's way, way worse. How can you ballance krasue now without fundamentally changing her power, and how will for example a chucky, a killer nerfed so many times I actually stopped playing the game all together, come to this? We can't have a 12 or 10 sec cooldown but krasue can have the most op version of what chuck had? You just made an insanely op chucky without undetectable and I dont find it fair for once. A buff to cooldown is all I want 12 seconds please. Also a non-lethal slice and dice that would be super long range would be nice to have as a second option for traversal xDDD ome on :c he's so slow an small :c