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Good news is that we actually got something similar planned, let’s call them artifacts for now.
You’ll be able to equip these artifacts in weapon slots as you suggest and they’ll have a wide range of defensive and offensive uses including buffs, abilities from the skill tree but also unique effects only found on artifacts.
Visually the artifacts will include things like tomes, runes, bones, dolls, crystal balls etc. Lore wise these artifacts can be basically any item that has been enchanted or possessed through either deliberate rituals or due to random circumstances.
Maybe a magician bound a spell into a tome, or perhaps a magically gifted child unknowingly kept channeling energy into their favorite toy over a decade.
One of my personal favorites among the planned artifacts is an item that briefly conjures a magical shield in front of the user that reflects incoming spells.
As for when these will be implemented, well they are a part of the coming overhaul that will translate all the weapon classes into the new system that we’ve already implemented for the wands. Though the main priority there is probably to get melee weapons working first, so once those are in the artifacts will be under way.