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I had one that gave my entire army and the hero 100% crit rate.
It could also be worth to have Lone Wolves have their own personal quest chains, since Companions give random bonuses every now and then. Something to get a unique weapon or equipment, or a permanent buff (like the early quick recovery you can permanently pick up).
An option would be to let a lone wolf choose a hobby to which they are going to dedicate all their time and gloomy obsession: instead of having +1 FIDSI per level, let it be +2 or +3 of a single resource per level -- a hero turned into an obsessed scientist, or obsessed engineer, or a tormented writer of romantic (furry) novels for teenagers -- so their haven contributes strongly to one specific resource production
That's all. They don't need to be mechanically different.
They could get an extra trinket or accessory slot. As something like a reminder of who they left behind, maybe even created a accessory or trinket that gives a powerful bonus.