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报告翻译问题
Right now you can't remove territories
Thanks fella.
I obviously know nothing about coding/making games, but would this not have been a relatively minor thing to have implemented at the outset, given the Humankind connection?
you have to be careful about what you attach. you also unlock more slots with research/improvements to make use of those lands luring in the depths.
most 4x games have resources which you cannot see at the start, you have to adapt to the situation later down the line, and live with the choices you made early on. that is part of the challenge with 4x games.
besides, you can always build a new city and than rush out some buildings / improvements to develop it and make use of those new territories.
i really hope that they will not change the current system as it would remove some of the challenge.
otherwise... um... use more saves :D savescum when knowing future. would take manual saves far in advanced (unless you're comfortable making autosaves very sad and spaced out by say 5 turns each or something...)
What is the reason for being unable to destroy areas anyway? Population will be unhappy, but there is already a happiness bar to represent that. The game itself is singleplayer so far and it definitely won't be feasible in multiplayer anyway.
The main reason to not let you do that is that it adds weight and consequences to your decision. It forces you to make interesting decisions on when and were to settle rather then just letting you take it all and sort it out later.