冒險奇譚II高畫質重製版

冒險奇譚II高畫質重製版

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GungHo Christine 2020 年 3 月 24 日 上午 9:58
Update 1.01.00 is Out Now!!
Thank you for all of your feedback and support!


Update 1.01.00

---------------------------------------------------------------

New Features

  • Full Japanese support has been added.

---------------------------------------------------------------


Bug Fixes

  • Fix tp an issue where the initiative bar disappeared after Poizn was cast.
  • Fix to an issue where the ground appeared to be missing in the Black Forest, Garmia Tower, Mirumu Village, Baked Plains, and in the Heart of Valmar.
  • Fix to an issue where players could not proceed when a scene between Millenia and Valmar caused a freeze.
  • Fix to spell text that had been cut off in the menu for localized texts.
  • Fix to scene not covering the entire screen in Ryudo's flashback in Cyrum Castle.
  • Fix to background not covering entire screen in scene for Ryudo’s flashback story.
  • Fix to the issue that caused the game to freeze when Valmar’s Claw in the Underground
    Plant.
  • Fix to frame rate issues in Raul Hills.
  • Fix to text showing up in English for localized text for the Walnut minigame.
  • Fix to text showing up in English for localized text when fleeing battle.
  • Fix to the scene of the 50/50 not covering the entire screen when traveling to Garland.
  • Fix where the transition from dialogue to the arm wrestling mini-game in Cyrum did not cover the entire screen.
  • Fix where an extra character was added during the battle rewards scene.
  • Fix to issue where item and special move names were not displaying properly in localized translations.
  • Fix to the world maps not completely covering the screen.
  • Fix where the character portraits were replacing the textures of objects and scenery.
  • Fix where the Initiative Bar disappeared after Elena used the special move White
    Apocalypse.
  • Fix to glitches in Tio’s character model throughout the game.
  • Fix to camera cutting into Ryudo’s model in Durham caves.
  • Fix where audio was not in sync with dialogue in the opening scene between Skye and
    Ryudo.
  • Fix to frame rate issues in St. Heim Papal State, the Witt Forest Path, and Liligue City.
  • Fix to white square appearing on the ground when the special move “Burn!” is cast.
  • Fix to trees blocking the characters' scenes in Garmia Tower and Mirumu Village.
  • Other bugs fixes have been made.
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正在显示第 1 - 15 条,共 43 条留言
This was unexpected.
Kinghexen 2020 年 3 月 24 日 上午 10:02 
So glad you guys are still supporting this game. Keep up the awesome work!
MCPShephard 2020 年 3 月 24 日 上午 10:29 
My best friend started our friendship showing me this game. It's really special to her, and I'm grateful this release is being worked on.
CGar 2020 年 3 月 24 日 上午 10:59 
Happy to see this game get more support!

You guys should post something in the game news feed so people know it has been updated.
最后由 CGar 编辑于; 2020 年 3 月 24 日 上午 10:59
the_randomizer1889 2020 年 3 月 24 日 下午 4:25 
Is the audio balancing issue resolved? I don't want to seem ungrateful, don't get me wrong, just curious
JamestheWicked 2020 年 3 月 24 日 下午 5:30 
Seriously owed to the fans and people who paid full price for a POS port not even from the og dreamcast.
the_randomizer1889 2020 年 3 月 24 日 下午 5:40 
Aaaaaaaand it's not fixed. Here are the glaring issues that remain in this port off the top of my head:

- 60 FPS locked in battles, no option to toggle 30 FPS
- No battle transition effect/screens, this was present in the PS2, Dreamcast and 2002 PC port
- Audio balancing still causing overshadowing of enemy/monster sounds drowning out the music

As much as I can report these issues, I doubt they will be addressed. Best to use the 2015 version for me then.
最后由 the_randomizer1889 编辑于; 2020 年 3 月 24 日 下午 5:40
My Tea's Gone Cold 2020 年 3 月 24 日 下午 10:29 
thanks for the update
Lukemander 2020 年 3 月 25 日 上午 1:23 
Thanks o7
Ferdimage 2020 年 3 月 25 日 上午 5:04 
Wow I just finished Grandia 3 last week , and was thinking of going back to G2 , didnt think it was still being updated. Thanks Devs
Valant 2020 年 3 月 25 日 上午 10:56 
Will this mess with edited sound files?
Alice and Astreus Grimaude 2020 年 3 月 25 日 下午 12:42 
Does the music now loop correctly again?
JamestheWicked 2020 年 3 月 25 日 下午 3:12 
Still a POS port after patch thank you come again GUNG HO.
the_randomizer1889 2020 年 3 月 25 日 下午 4:47 
引用自 JamestheWicked
Still a POS port after patch thank you come again GUNG HO.

2015 version is still better, heck, even the 2002 PC port was in some aspects
DLishusCrabM3AT 2020 年 3 月 25 日 下午 8:43 
thank you for continuing to support this gem of a game. :steamhappy:
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