安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


WHEA errors point to a hardware or system stability problem, not the game.
If you can share the exact WHEA error code, I can point you in the right direction but otherwise, this has literally nothing to do with Witcher 3. And the argument that it doesn’t happen in other games doesn’t mean anything, since every game puts different types of workloads and stress on your hardware.
https://forums.guru3d.com/threads/the-witcher-3-update-full-of-bugs-crashes-and-performance-issues.445902/page-3
You can literally Google this in 5 seconds......... Ask in any tech forum or anyone who actually knows PCs, they’ll all tell you the same thing.
A game cannot cause a WHEA error.
It can only expose an existing instability in your system, the same way a stress test would. Different workloads hit different parts of your hardware, so sometimes only one specific application will trigger the crash. That doesn’t magically make the software the cause.
And linking that Guru3D thread doesn’t prove anything. A few person getting WHEA errors while playing a game doesn’t mean the game is at fault it just means their system is unstable, too....Jesus Christ.....
If you want an actual diagnosis, you need to look at the exact WHEA error code, check your CPU/RAM voltages, BIOS settings, stability, temps, etc. Otherwise you’re blaming the wrong thing entirely.
These kinds of threads make you lose faith in humanity......