TerraTech

TerraTech

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how to change the enemy spawn rate in a campaign?
im can't build whitout being atecked every 20 sec :steamsad:
is there a way to change te enemy spawn rate?
or a mod that reduces the enemy spawn rate?
or a mod that removes/reduces the enemy spawn rate when building?
最后由 jojojoris9915 编辑于; 11 月 2 日 上午 5:45
引用自 Fulano:
Like Ellie said, you won't get attacked if you stay in one spot, the enemies spawn outside the radius that activates them.

On your radar, any enemies outside that inner circle will be inactive until you move close to them, so before you start making changes, watch the radar a few seconds to make sure nothing is coming down near you.

You can build turrets with just an AI cab with guns on it. Add a solar panel, battery, and shield and they will last much longer. Use the snapshot feature to save them and you can place one out whenever you need to stop. You get an example turret one of your first missions.

Turrets are essential once you start building base stuff.
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Ellie 11 月 3 日 上午 4:05 
It doesn't spawn them within attack range, just don't move around when you're building too much, or set a turret up. I'm not aware if it's possible to change this but maybe the Advanced AI mod does.
jojojoris9915 11 月 3 日 上午 9:48 
i heard form a friend that advanced ai mod doubles the enemy spawn rate
jojojoris9915 11 月 4 日 上午 9:06 
does anyone els have something?
该讨论串的作者已表示此帖子解答了原先的主题。
Fulano 11 月 4 日 下午 12:49 
Like Ellie said, you won't get attacked if you stay in one spot, the enemies spawn outside the radius that activates them.

On your radar, any enemies outside that inner circle will be inactive until you move close to them, so before you start making changes, watch the radar a few seconds to make sure nothing is coming down near you.

You can build turrets with just an AI cab with guns on it. Add a solar panel, battery, and shield and they will last much longer. Use the snapshot feature to save them and you can place one out whenever you need to stop. You get an example turret one of your first missions.

Turrets are essential once you start building base stuff.
Foyolle 11 月 5 日 上午 12:44 
I have been grinding to have GSO console before visiting the first trade station and have built defense towers and turrets. Because first I decided to improve my tank.
Lornard 11 月 5 日 上午 11:48 
I would also like to have that option. I understand the argument about having turrents, but turrents don't always save you from attacks. Having a more chill experience with just grinding resources and base building without worring that some kamikazi bot will just fly by the turrets and wipe half of your base would be nice.
Alanthier 11 月 5 日 下午 12:22 
Honestly, no point in building a base in this one. I've built bases before, traveled and came back to find an exact copy of the tech I'm CURRENTLY in, in its place. Even if I went back to a previous save prior to that exploration run, the locked down tech is a copy of the one I was currently in still.

Just build a mobile base.
最后由 Alanthier 编辑于; 11 月 5 日 下午 12:23
Foyolle 11 月 6 日 下午 12:43 
Build the Landship!
phlbbbbbbt 11 月 6 日 下午 9:15 
build a base, then save it and store it. build it on central post to allow easier placement

build giant mobile base to move around, then every mission will be in the mountains
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