Crea

Crea

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Jasson  [开发者] 2015 年 4 月 14 日 下午 10:44
Version Update v0.11.0
General:
  • (Feature) Added full controller support
  • (Feature) Enhanced water graphics
  • (Feature) Added option to enable/disable vertical sync
  • (Change) Optimized water simulation
  • (Change) Many particles now emit light
  • (Change) Collected items that are equipped will stack on equipment being going to inventory (such as arrows)
  • (Change) Dropped items will not go back to the character who dropped it until the character goes out of range and comes back
  • (Change) Placing items onto mannequins or crafting stations now works with both left and right click (previous left click would drop the item)
  • (Change) Inventory space is now increased through a skill rather than obtaining additional bags
  • (Change) Scale option is now "Zoom" and only zooms in on world and does not change UI size
  • (Change) Jumping is less floaty
  • (Change) Adjusted controls underwater
  • (Change) Game window is now created using resolution and display mode settings
  • (Change) Set a maximum distance that sounds will be heard
  • (Bug) Resolved game crash issue when going fullscreen with some graphic cards
  • (Bug) Resolved issue with items not being placed on the backwall correctly causing items to not be able to overlap
  • (Bug) Resolved issue with being able to create rifts in unstable realms (such as horde realms)
  • (Bug) Resolved issue with hardcore mode not properly deleting a character with cloud save.
  • (Bug) Resolved issue with held items getting mixed up
  • (Bug) Resolved issue with player's input becoming broken after traveling with a rift
  • (Bug) Resolved issue with audio settings not properly working
  • (Bug) Resolved crash that would occur sometimes after save and exit
  • (Bug) Resolved crash when attempting to ledge grab on the world seam
  • (Bug) Resolved issue with screen flashing at the start of a play session
  • (Bug) Resolved inconsistency with placing items and tiles
  • (Bug) Resolved issue where destroying a table with the player or chests on it would cause them to stay floating
  • (Bug) Resolved issue with particles using a texture being drawn incorrectly

Combat:
  • (Feature) Completely rebalanced combat
  • (Feature) Character level cap has been increased to 50
  • (Feature) A new monster, Telin, wanders the fractured lands
  • (Feature) Gildor (boss) now stands guard
  • (Feature) Regions can now be purified with help of a special item
  • (Change) Added level requirement to weapons and shields
  • (Change) Mind stat now acts as magical defense
  • (Change) Decreased amount character slides when attacking
  • (Change) Monster attacks now have attack and element types
  • (Change) Tweaked drops for many monsters
  • (Change) Monsters no longer yield experience when dying from lava
  • (Change) Added a message to help clarify how to exit boss realms
  • (Change) Reduced Speep health regen
  • (Bug) Resolved issue with combat experience becoming negative after leveling
  • (Bug) Resolved issue with Paragon 'Waller' affix leaving walls around when saving and exiting while the wall is up
  • (Bug) Resolved issue with Paragon 'Rich' affix causing the monster to not despawn properly
  • (Bug) Resolved issue where character could get stuck with exhausted status effect
  • (Bug) Resolved issue with arrows not being rotated properly
  • (Bug) Resolved issue with monsters and the player being able to take damage after dying
  • (Bug) Resolved issue with monster's physics causing them to jump high and behave oddly
  • (Bug) Resolved issue with monsters getting into stuck state when dying
  • (Bug) Resolved issue with ledge grab on world seam

Multiplayer:
  • (Change) Added support to have better control over client's physics
  • (Bug) Resolved issue with player's homepoint not being set correctly in multiplayer
  • (Bug) Resolved issue with Exhausted effect not working properly in multiplayer
  • (Bug) Resolved game crash when client would die from burn
  • (Bug) Resolved issue with horde realm crystal not taking all nearby players
  • (Bug) Resolved a multiplayer issue that'd cause the host to crash when a client would connect (only on some worlds)
  • (Bug) Resolved issue with client crashing when host enters a Horde Realm or boss realm without that client

Crafting:
  • (Feature) Many materials fall into a certain genera and many recipes now accept any item within a genus (Lumber, Refined Lumber, Premium Lumber, etc.)
  • (Feature) New minigame-esqe system, Chaos Crafting, has been added which makes it possible to directly affect a crafted item's quality
  • (Feature) Many items now grant higher quality items or larger quantities of the same item when crafted at a higher quality
  • (Change) Adjusted crafting level for most items to account for new level caps
  • (Change) Decreased number of required materials for many recipes
  • (Change) Removed catalysts from most recipes

Item:
  • (Feature) Added a new tier of swords, spears, bows, wands and armor (over 50 new pieces of equipment)
  • (Feature) Weapons can now have elemental attack types
  • (Feature) Two new mattock upgrades have been added
  • (Feature) Added a new 'Premium' tier of imbuable materials
  • (Feature) Added new tier of treasure chests
  • (Feature) Crafting Stations have been reworked and are now expanded upon with support items that grant passive bonuses in Chaos Crafting
  • (Change) Now weapons that provide on attack effects will only have those effects be applied when attacking with that weapon
  • (Change) Replaced anvil and furnace with "Forge" crafting station
  • (Change) Removed all '+' versions of equipment
  • (Change) Lockpicks now mention that Lockpicking skill is required
  • (Change) All treasure chests capacity have been increased by 5
  • (Change) Way Cluster Rifts now cannot be placed in the ground
  • (Bug) Resolved issue with way cluster 'rift' not being created properly
  • (Bug) Updated Bone Bow graphics to display correctly
  • (Bug) Resolved issue with item highlighting getting stuck
  • (Bug) Resolved issue with Flechette Bow split arrows not firing in the right direction
  • (Bug) Resolved issue with occasional game crash when interacting with Chaos Bed

Research:
  • (Feature) Added item sets that group items to be researched together
  • (Feature) A notification is now displayed when researching and learning recipes
  • (Change) The researcher no longer is required to unlock higher level recipes
  • (Change) Cut research time in half
  • (Bug) Resolved issue with researching not yielding Craft TP while playing multiplayer on client
  • (Bug) Resolved issue where scraps from researching would be added to the wrong inventory

User Interface:
  • (Feature) Reworked HUD including revamped toolbar and vitals (HP/Stamina)
  • (Feature) Channeling an Aer is now shown in vitals on HUD along with current CP (Channeling Points)
  • (Feature) Infusions (permenant stat raising) is now done through the Equipment UI
  • (Feature) New tutorial/guide has been added
  • (Change) Craft window now features categories and subcategories as icons
  • (Change) Stats now have tooltips describing its function
  • (Change) Shields can no longer be placed on the toolbar
  • (Change) Settings UI has been revamped
  • (Change) Cartography shop UI has been revamped
  • (Change) Tooltips now include an item's quality
  • (Change) Added tooltip to show value for experience bars
  • (Change) Equipment when is now Gear (G)
  • (Change) Tooltip now shows appropriate skill icon for form skills
  • (Bug) Resolved issue with tooltips not always showing properly
  • (Bug) Resolved issue with gear improperly being reequipped when returning from being grabbed
  • (Bug) Resolved issue with craft items becoming select locked
  • (Bug) Resolved issue with experience to next level not being set correctly in equipment window after leveling
  • (Bug) Fixed the "Info" window

Talents and Skills:
  • (Feature) Talents can now reach level 50
  • (Feature) Nearly all Arms skills have been replaced with 17 new skills
  • (Feature) New weapon proficiency skills have been added that unlock attack combos and more
  • (Feature) Use Tool skill now has multiple levels which increase dig radius. Dig radius can be changed with button press (Z).
  • (Feature) Craft skills have been replaced with many new skills for Chaos Crafting
  • (Feature) Added 6 new Gather skills
  • (Feature) Added 5 new Explore skills
  • (Change) All forms now scale off of either equipped physical or magical weapons
  • (Change) Channeling now plays an animation and sound effect
  • (Change) Region levels are now used in calculating Explore TP gain
  • (Change) Increased effectiveness of the Innovate skill
  • (Change) Many skills now have different tooltip text for the different levels
  • (Bug) Beam spells have been fixed
  • (Bug) Resolved issue where casting spells without an SP cost would encounter a silent error

World:
  • (Feature) A new ore tier has been added
  • (Feature) Remna Springs now only drop Remna Core and disappear after being interacted with
  • (Feature) There are now more Remna Springs in worlds
  • (Bug) Resolved issue with world generation taking so long that the world would be saved twice and cause serious issues
  • (Bug) Resolved issue with some Horde Realms having spaces too small for the player to fit through
  • (Bug) Resolved issue with Oil Slime Horde Realm exit crystals not always appearing
最后由 Jasson 编辑于; 2015 年 4 月 14 日 下午 10:44
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正在显示第 1 - 15 条,共 45 条留言
Clarity 2015 年 4 月 15 日 上午 1:28 
:D
AurumUmbraClevatess 2015 年 4 月 15 日 上午 2:32 
Awesome! thanks for all the hard work & the update can't wait to enjoy everything,
John4300 2015 年 4 月 15 日 上午 7:12 
Awesome to hear the update is finally here! I'll be checking out how the new things are working soon!
TPU_KOTA 2015 年 4 月 15 日 上午 7:46 
What about saved games? Do I need to start again?
Jasson  [开发者] 2015 年 4 月 15 日 上午 8:05 
引用自 matpuk
What about saved games? Do I need to start again?
Yes, sadly there is a character/world wipe but a great deal of the game has changed. So it should be worth playing through again! Good news is that this is the last planned wipe for Early Access. :)
TPU_KOTA 2015 年 4 月 15 日 上午 8:24 
引用自 Baskinein
引用自 matpuk
What about saved games? Do I need to start again?
Yes, sadly there is a character/world wipe but a great deal of the game has changed. So it should be worth playing through again! Good news is that this is the last planned wipe for Early Access. :)

Got it. It's ok. Great job!
最后由 TPU_KOTA 编辑于; 2015 年 4 月 15 日 上午 8:37
Almechik 2015 年 4 月 15 日 下午 12:52 
looks awesome, i have no idea how to use chaos crafting, nor how does it work in general, maybe some tips?
John4300 2015 年 4 月 15 日 下午 1:06 
引用自 Almechik
looks awesome, i have no idea how to use chaos crafting, nor how does it work in general, maybe some tips?

I could use some kind of tutorial on the chaos system also. I'm not sure am I doing something wrong, it seems like most of the skills give you crazy amount of chaos
Jasson  [开发者] 2015 年 4 月 15 日 下午 4:21 
引用自 Almechik
looks awesome, i have no idea how to use chaos crafting, nor how does it work in general, maybe some tips?
引用自 John4300
引用自 Almechik
looks awesome, i have no idea how to use chaos crafting, nor how does it work in general, maybe some tips?

I could use some kind of tutorial on the chaos system also. I'm not sure am I doing something wrong, it seems like most of the skills give you crazy amount of chaos
Check out the tutorial in settings. Did it pop up at all for you when you first started playing again? Maybe I need to reset the "show tutorial" hidden setting so everyone will see the new tutorial.
Nezchan 2015 年 4 月 17 日 下午 7:02 
OMG, Crea 0.11.5 works for me under Ubuntu 14.04 AMD 64!!!

It survives past the SeigeGames logo! It creates a world! It starts a new game! All I could have asked for, thanks for your hard work Baskinein!
Jasson  [开发者] 2015 年 4 月 17 日 下午 7:22 
引用自 Nezchan
OMG, Crea 0.11.5 works for me under Ubuntu 14.04 AMD 64!!!

It survives past the SeigeGames logo! It creates a world! It starts a new game! All I could have asked for, thanks for your hard work Baskinein!
Yay! Alot of that is thanks to matpuk. He helped figure out what was going on. Hope you enjoy!
最后由 Jasson 编辑于; 2015 年 4 月 17 日 下午 7:22
Jasson  [开发者] 2015 年 4 月 19 日 上午 12:19 
Just pushed a patch that fixes (hopefully) a multiplayer bug that a player is running into.
Lord Salami 2015 年 4 月 19 日 上午 7:03 
How do you fight the boss Gildor? having a really hard time figuring out where to find new things. Beat sano twice level 10 and 20 I am level 17
Jasson  [开发者] 2015 年 4 月 20 日 上午 5:05 
Just pushed a new patch that fixes a multiplayer bug with Shadow Folding skill along with an issue with the auri trees and moving/removing items on your toolbar.

引用自 Wulu122
How do you fight the boss Gildor? having a really hard time figuring out where to find new things. Beat sano twice level 10 and 20 I am level 17
Kill many Zabis monster.
Pr0v3n 2015 年 4 月 21 日 上午 4:30 
Been trying to play with my mate over the internet but he can't move around in the world, well he can, but it doesn't show up like that to either of us, the character just twitches on the spot. Makes multiplayer unplayable, any ideas? We really want to enjoy this game together.
最后由 Pr0v3n 编辑于; 2015 年 4 月 21 日 上午 4:30
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