FaceRig

FaceRig

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Fubarf 2018 年 1 月 12 日 上午 2:42
Custom Avatar // tracking not working // Facerig - Studio
I created a custom 3D avatar in MakeHuman and was successful importing it into Facerig. I renamed and restructured the model according to the Documentaion with 3ds Max.

There is one thing I did not do according to the Documentation, which is creating a camera and attaching it with a bone to the Avatar. Everytime I tried to import the Avatar with the camera resulted in the Avatar beeing misplaced behind the camera. So I just left out the camera object and imported it without, which works the avatar will load and is visible.

However the Tracking is not working and I cannot figure out why that is.

I uploaded the Files im working with to google Drive, it would be nice if someone could take a look a them and point me into the right direction.

https://drive.google.com/open?id=107H5IHQG4RrnSx_bmkrOqlS63ddRDWdq
最后由 Fubarf 编辑于; 2018 年 1 月 12 日 上午 3:03
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Adina_Animaze  [开发者] 2018 年 1 月 15 日 上午 8:15 
Hi,

Please put keys on all bones in idle (:
If you have other issues you can always write to our team directly at artsupport[at]holotech[dot]eu
最后由 Adina_Animaze 编辑于; 2018 年 1 月 15 日 上午 8:16
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