Pool Nation

Pool Nation

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klimax09 2014 年 10 月 2 日 上午 11:53
Please add pivot spin support
I'm a pool player and can not play this game.
The reason is that I(and many other players, especially pro players) pivot the cue on the bridge in order to apply spin.
I would see this game complete if it had:
-ability to pivot the cue on the bridge by moving backhand to apply spin
-ability to pivot the cue by moving the bridge sideways and having the backhand still to apply spin
-ability to change the bridge length
-have cue's that have different deflection characteristics (low vs high deflection cues)
There are others that are playing like this, because for some it is just more natural to mentally connect the cue angle, bridge length and power in order to eliminate deflection, than to adjusting visually where the cue ball will go with deflection, especially on long and strong shots.
I think it's doable with current game mechanics, but would probably require some changes in workflow, since you need to decide for the spin and power before choosing the length of the bridge. There could also be a mode that would lock the stroke power to the bridge length so that the cue ball would always go in the same direction as on a straight shot, no matter how much you spin it.


最后由 klimax09 编辑于; 2014 年 10 月 2 日 上午 11:56