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Rapporter et oversættelsesproblem


So yeah, I have warehouse lvl 3 and the biggest truck ... 10 furniture racks full, 4 bricks, 4 window, 8 wood, 4 walls, 2 doors and I don't know how many pallet items.
Selling where I can but as said the order system is kind of stupid. Especially when you get orders that just can't be fulfilled because no truck fts it.
I *want* to painstakingly dismantle and salvage everything I possibly can. I find that enjoyable. However I have to have some way of profitably disposing of the materials salvaged. The game should actually reward those who want to play this way.
on top of that, the orders need to "grey" out a bit in the computer and be at the BOTTOM of the list if you dont currently have them in inventory, then sort the wealthy, quality, poor in that order on the ones you do have for. Just give us the QOL things to make this part of the game actually fun.
I mean ... I could just take out the "quest" items out of the house and store in the owners van and chop down every house. I would get just a fractional of money but wuold be fast. That way I avoid 3/4 of gameplay (deconstruction instead of destroying, sorting, transport "tetris" ...) but if I choose to use all functionalities of the game I still get the same rewards so to say ... just with a warehouse overflooeded with items never ordered and orders that are impossible to fulfil
Not really.
Out of the roughly 15 orders I receive each day, I can only fulfill one or two. The rest are unrealistic requests like 5 refrigerators, 12 dressers, 3 premium TVs, and so on. About 90 percent of the orders don’t match what I have in stock or what’s already in progress through existing contracts.
And that's not even mentioning the absurd prices found in those orders, for example for premium items or bulk purchases.
So what’s the point, really, when my warehouses are full and there’s no actual demand?