拆解大师

拆解大师

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Great Game Needs Work
This is a very great game with alot of potential, however if you are going to nerf the prices in the orders at least make the orders more based on what you have in the warehouse and not what you don't have. It doesnt make it very rewarding for collecting items. between the very limited packing with the beginning vehicle and the orders system. I have seen gameplay online and most people don't even collect furniture because its just a hassle with little reward.
最后由 Hailtothking 编辑于; 10 月 11 日 上午 7:56
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modernevil 10 月 12 日 下午 1:39 
If I understand the system correctly, there will be 2-3 orders per day which you can complete with stuff you have, another few where you have most of the items but need a couple of things from the available contracts, and at least half the orders are effectively impossible--just there to make it look like there are more than 5-6 orders per day.

I usually do the already-complete orders [for non-poor, non-common clients] and ignore the rest. If my warehouse starts to get full, I ignore contracts for a few days and just fill all the orders I can and reset the days (pretty easy to more than cover Warehouse fees, even on a poor orders day) until I feel like I have space again. Pretty lucrative, especially if you only bring back Premium (or Rare & Premium) items to your warehouse.

Also good to know: As of 1.0.7, you can still over-deliver on ordered items and get paid at the same per-item rate. So if someone orders 1 Premium Table and you have 5 Premium Tables in stock, send all 5 and get paid 5x as much. I only do this for the more lucrative orders (never poor or common clients), but loading up a truck with dozens or hundreds of walls & planks for a wealthy client who wanted a few of each? Amazing.
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发帖日期: 10 月 11 日 上午 7:53
回复数: 1