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AshenFew 10 月 6 日 上午 3:28
Is this early access?
It's very strange to see parts of houses hanging in the air in the release version of the game.

Screenshot — https://i.ibb.co/vCvbxznS/08.jpg
Screenshot — https://i.ibb.co/MkbThYT2/09.jpg

Also, I'm trying to understand... in which country, when you come to a dismantling warehouse, you demand to fulfill your order, rather than buy what's in stock?
- If you don't complete the order within 3 days, I'll lower your reputation...
What the hell?!

Why can't I put the door upright in a big truck and must to lay it on the floor? Why can I stack three bags of trash vertically on top of each other in my small truck, but not in my larger truck?

See that:
In a small truck, I can stack five bags in a row and then add two more layers on top, not including the very last one by the ramp. That's a total of 14 bags of trash in one row. And total of two rows in truck. A total of 28 bags of trash can fit in a small truck.

https://i.ibb.co/V0vqQ66c/11.jpg

In a large truck, I can stack seven bags in a row and then add another one layer on top. That's a total of 14 bags in a single row. Two rows is a maximum. Total of 28 bags in two rows.

https://i.ibb.co/1fs1v45L/12.jpg

So, the capacity of a small truck and a large truck is identical?!
Ridiculous.

"tool upgrades"...
Buying just one regular electric screwdriver with replaceable bits isn't realistic; you need separate screwdrivers... upgrading chisel and crowbar for dismantling is the max height of insanity. There are plenty of tools out there designed for disassembly and destruction... but here we are, for some reason, upgrading screwdriver for a thousands dollars.

I realize that this is a game convention... but how stupid it looks.
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正在显示第 1 - 15 条,共 15 条留言
MrRober95 10 月 6 日 上午 4:45 
Is this early access?
It isn't, but it should be. No idea why they released it as "finished".
mihtjel 10 月 6 日 上午 7:58 
Feels very early access, yes. Supposedly it's not, but .. yeah, feels like it :D
modernevil 10 月 6 日 下午 4:01 
There is a difference between an incomplete/unfinished or non-functional game (early access) and an effectively feature-complete, fully playable simulator with a measure of jank. I've played 40+ hours of Deconstruction Simulator, finished every achievement, purchased every tool & warehouse upgrade, and have a variety of vehicles to choose from. From my perspective, everything seems to work and the game seems reasonably functional and feature complete. All the tools work, everything can be demolished and almost everything can be deconstructed, and the tool & vehicle upgrades give a satisfying feeling of progression--even if the vehicle upgrades are not strictly linear.

I like that the vehicles have a variety of dimensions; it feels like it gives a little taste of a satisfying decision space. This one's taller but narrower, that one's wider and longer but a little shorter and often parks on the curb making loading a bit more of a challenge, another is a lot more fuel efficient... it's not super deep, but if you're grabbing more than just trash it can be an interesting choice.

As far as floating house parts, coming from hundreds of hours of Ship Graveyard Simulator 1&2, this game is doing amazingly for a game which just launched. The roof support physics are **so much better** here than in SGS2, where I can remove every wall but 1 on a middle or bottom floor of a ship and the whole thing stays standing, floating inexplicably with tens of tons supported by a single rivet. But based on how things went with SGS2, I bet if you report any floating components problems (where something is floating with literally no support) they'll fix it in a future patch. After a few DLCs I bet they'll stop sticking parts to the sky in new builds altogether.
AshenFew 10 月 7 日 上午 1:46 
引用自 modernevil
There is a difference between an incomplete/unfinished or non-functional game (early access) and an effectively feature-complete,
Dude, early access does not mean an unfinished or non-functional game. Early access is an alpha / beta version of a game, which can be fully playable to the very end. An example is Subnautica BZ, which had an ending and all story content even in Early Access.

From what I see, Deconstruction Simulator was released as a completely unfinished product, which is now being finalized based on player complaints and feedback. In other words, it's essentially a beta test, which players have paid for. This is equivalent to the term "early access."
Number1gamin 10 月 7 日 上午 8:22 
you are aware it is AI generated right! even computer's can get things wrong sometime's lol
Anzaman 10 月 7 日 下午 12:58 
Haven't played all that much, so can't say how the content evolves as the game progresses, but one thing I wish they'd heavily improve on would be performance.

Kinda rough how RX 7800 XT sits at 30 fps on high settings before XeSS.
Lex 10 月 7 日 下午 2:48 
I don't think there is a single game out there with this kind of physics where there is not some kind of floating stuff sooner or later.
And if some bugs make a game an unfinished product I guess every single game in my library should be an early access title.
AshenFew 10 月 7 日 下午 4:38 
引用自 Lex
And if some bugs make a game an unfinished product I guess every single game in my library should be an early access title.
Btw, you're absolutely right. All games after release — are essentially beta versions sold to us. So yes, they should all be labeled as EA.

Only years later, after a tons of patches and fixes, can a game be called "released."

I waited almost 2.5 years to start playing BG3 after its release (started playing a month ago).
Lex 10 月 7 日 下午 5:14 
By that logic no game would and should EVER be called "released". That would make the definition worthless as no-one could archive that as there is not a single noteworthy game in existence without bugs or some other issues. And in that case we can just keep the current naming system.
prtmh 10 月 7 日 下午 5:25 
For those of us that can remember, when you bought a nintendo cartridge it was considered finished as well. But even those had bugs that folks eagerly sought out. :)
AshenFew 10 月 8 日 上午 12:47 
引用自 Lex
By that logic...
I won't argue about definitions. Let's get back to this game. There's a thread floating around called "Give a Roadmap," in which the developer announced (of course no officialy) that the game might feature an auction, the buildings construction from salvaged materials, and so on. While it's not an official statement, he did confirm that the game isn't complete and that gameplay changes might be made. Isn't that early access?

引用自 prtmh
For those of us that can remember, when you bought a nintendo cartridge it was considered finished as well. But even those had bugs that folks eagerly sought out. :)
Honestly, I don't remember any bugs. And even if there had been, I probably wouldn't have noticed them — games was so addictive back then.
Taco 10 月 8 日 上午 3:08 
No, it's a "finished" game, despite it being full of bugs and glitches. And repeating contracts, and VERY repetitive gameplay...It feels like an Early Access game, though...but it isn't
Vorshin 10 月 8 日 上午 3:19 
Wow i always thought it was still an Early Access game, what with all the bugs, issue's and other problems the game has. Also all the small patch's it gets. But if its a finished product and in full release then i would have to give this game a thumbs down rating, for early access it would have been the opposite as improving and being fixed.
Lex 10 月 8 日 上午 10:40 
引用自 AshenFew
Let's get back to this game. There's a thread floating around called "Give a Roadmap," in which the developer announced (of course no officialy) that the game might feature an auction, the buildings construction from salvaged materials, and so on. While it's not an official statement, he did confirm that the game isn't complete and that gameplay changes might be made. Isn't that early access?
Nope, I'd call that post launch support.
But don't misunderstand, I don't want to defend the bugs this game launched with. I would have preferred it being bug free. That said, I encountered like 4 at most and all of them minor annoyances at best. Nothing that would make me say "This game is unfinished"and 3 of them were fixed by the patches over the past week. We are talking about a title that cost 15 bucks tho. So, it having having limited content and a few bugs is not surprising. The devs wanting to expand on the game doesn't make it early access imo.
Vorshin 10 月 10 日 下午 4:34 
There is a major bug still in the game - upgrading to tier 5, makes all jobs fail on handing in.
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