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It seems steam cloud sync goes haywire if playing offline or something
I'm still w8ting for my Deck ... but this games was one of I want to replay :-(
C:\Program Files (x86)\Steam\userdata\<user ID>\245280\remote\MAINSAVE
or
%USERPROFILE%\Documents\My Games\UnrealEngine3\MonkeyGame\SaveData\MAINSAVE
to the new location used on the SteamDeck...
Edit:
The above comment from hexaae helped also in my case. It seems that when you are online while playing the game, the steam/userdata folder is being used.
When playing offline, the documents/my games folder is being used.
Copied the mainsave from the steam folder to the documents folder and now the progress is back.
Make a backup copy of your current MAINSAVE file first, then do:
- delete "%userprofile%\Documents\My Games\UnrealEngine3\MonkeyGame\SaveData" directory
- open a cmd prompt as Admin and execute this command (replace <user ID> with your Steam userid number):
mklink /D "%userprofile%\Documents\My Games\UnrealEngine3\MonkeyGame\SaveData" "C:\Program Files (x86)\Steam\userdata\<user ID>\245280\remote"
This will create a new SaveData which actually points to the Steam "\remote" dir, hence every time the game loads/saves ...\remote\MAINSAVE or ...\SaveData\MAINSAVE it should load/save always the same file in "\remote" path only....And remember to force-quit the game from Steam overlay (in the upper right) if you don't want to generate a silent crash on exit every single time, sigh...
The game saves everything in MAINSAVE anyway (crypted and checksum signed file!), including input settings (sigh, INI files are ignored for 98% as I tried unsuccessfully for many hours to change horrible mouse negative acceleration through INI known UE3 vars...). A sloppy console port badly upgraded to "Premium Edition".
BUT The Chapter Select on the main page works so I can get back to roughly where I was!