安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


I would also ASSUME that Black Myth isn't quite as linear as this one -- Enslaved feels rather "on rails", even having points of no return within levels.
As the story goes, the rather special thing on this one is that it's basically a gigantic escort mission (but one that works -- your partner doesn't just charge ahead). Shortly into the game she puts a headband on you that will kill you if she dies... or presses "the button", of course. She wants you to help her get home, and will set you free then.
Hence the title. I always felt this was a very good way to have two complete strangers suddenly team up for no apparent reason.
As for lore, this one is a post-apocalyptic world where only few humans survived, and there are still active war machines "because nobody told them the war was over".
I don't know why you're trying to compare these two, but they are likely very different games.
Enslaved displays only superficial references to Journey to the West. There is a Monkey-like character, a pig-like character and a person named Tripitaka; there is an arduous journey; Monkey is initially resentful but develops along the way... and that's about it. You'll find that the Buddhist and Taoist themes are largely absent (unless you interpret the story in a specific way) and are replaced by Western-style romance and determination. The quest for enlightenment is replaced by a theme which I can't disclose as it is a spoiler. By contrast, Wukong is far more closely and expansively aligned with the novel's universe and lore.
Both titles are well worth playing, even if Wukong is simply a much more sophisticated game. Here it's more about the dynamic between the characters and the joy of monkeying around in well-designed levels.