Space Engineers

Space Engineers

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Give us the option to spawn with the old planet drop pod.
The new rover is cool and all, but I miss dropping with a very basic machine that almost reminded me of an emergency like bail-out survival device. I enjoy engineering it from the basic frame to a proper rover with wheels. Can we have this option back, please?
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Rox 9 月 13 日 上午 7:58 
The primary reason for the change is that with the new food mechanic and stock settings, you need to cover a lot of ground very quickly to avoid death from starvation.
引用自 Rox
The primary reason for the change is that with the new food mechanic and stock settings, you need to cover a lot of ground very quickly to avoid death from starvation.
You dont nead to "cover ground...", you nead 6 farms to provide you food
最后由 𝑴𝑨€𝑺𝑻𝑹𝑶™ 编辑于; 9 月 13 日 上午 9:22
There's a guide out there about making your own respawn-vehicle mod, you could reinstall 1.206, blueprint the drop pod and follow the guide assuming it still works, It's just files in the right place and use existing respawn-vehicle xml tags as templates for the new one so it *looks* like it should work or be easy to adapt.
Bobucles 10 月 20 日 上午 7:40 
It's good to be mobile! The rover is actually pretty nice as a starter base. Plenty of oxygen, plenty of hydrogen, and just barely enough stuff to advance from there. A stationary start won't work, not when there's too much need to move around to find things.
Pembroke 10 月 20 日 下午 9:21 
引用自 RONE Sabotador
I enjoy engineering it from the basic frame to a proper rover with wheels. Can we have this option back, please?

Couldn't you just engineer from the basic frame of the starting rover to a proper rover?
Well, I made

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3572991605

to put the planet pods and high-terrain drops back in the mix, someone else did

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3565088219

to just revert to the pre-Apex drops completely.

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Turns out the rover is a harder challenge than the planet pod for build-where-you-drop folk like me, especially on 111111 where everything costs triple the easy-enough-for-newbies default settings, the rover is desperately short on scavengeable nickel, getting enough to make a bottle means frikkin bone surgery, and has no cobalt at all. It's got stuff to compensate, you never had to mine stone for more than like two minutes but you don't even have to do that with the rover 'cause it drops with a bunch of ingots so that's an improvement, I guess?
Raider Deci 10 月 22 日 下午 8:35 
引用自 Bobucles
It's good to be mobile! The rover is actually pretty nice as a starter base. Plenty of oxygen, plenty of hydrogen, and just barely enough stuff to advance from there. A stationary start won't work, not when there's too much need to move around to find things.

Considering I always tend to move that pod to a better location, this thing certainly speeds it up a bit. Also easier to mount a drill on it, so I definetly think its easier to get going with it. It is not as overpowered as that first drop-pod, way back, that was large grid and even came with a nuclear reactor.
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