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That's cool! You should to write to developers)
I think you can fix the game more faster than someone else from conifer)
ERROR ID : [ Illegal characters in path ]
---------------------------------------------------------------------------------
System . Security . Permissions FileIOPermission . EmulateFileIOPermissionChecks( String fullPath )
System . IO FileStream . Init ( String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost )
System . IO FileStream . NEW ( String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize )
System . IO File . Create ( String path )
AtTheGatesGame ATGApplication . CreateSaveFile ( String fileName )
AtTheGatesGame ATGApplication . SaveGame ( String name, String copyName )
AtTheGatesUI Popup_SaveGame . Update ( GameTime gameTime )
AtTheGatesCommon ATGCloseableScreen . Update_Base ( GameTime gameTime )
AtTheGatesCommon PopupScreen . Update ( GameTime gameTime )
ElfTools ScreenManager . Update ( GameTime gameTime )
AtTheGatesGame GameCore . UpdateEx ( GameTime gameTime )
AtTheGatesGame GameCore . Update ( GameTime gameTime )
Microsoft . Xna . Framework Game . Tick ( )
Microsoft . Xna . Framework Game . HostIdle ( Object sender, EventArgs e )
Microsoft . Xna . Framework GameHost . OnIdle ( )
Microsoft . Xna . Framework WindowsGameHost . RunOneFrame ( )
Microsoft . Xna . Framework WindowsGameHost . ApplicationIdle ( Object sender, EventArgs e )
System . Windows . Forms . Application . ThreadContext . System . Windows . Forms . UnsafeNativeMethods IMsoComponent . FDoIdle ( Int32 grfidlef )
System . Windows . Forms . Application . ComponentManager . System . Windows . Forms . UnsafeNativeMethodsIMsoComponentManager . FPushMessageLoop ( IntPtr dwComponentID, Int32 reason, Int32 pvLoopData )
System . Windows . Forms . Application ThreadContext . RunMessageLoopInner ( Int32 reason, ApplicationContext context )
System . Windows . Forms . Application ThreadContext . RunMessageLoop ( Int32 reason, ApplicationContext context )
System . Windows . Forms Application . Run ( Form mainForm )
Microsoft . Xna . Framework WindowsGameHost . Run ( )
Microsoft . Xna . Framework Game . RunGame ( Boolean useBlockingRun )
Microsoft . Xna . Framework Game . Run ( )
AtTheGatesGame ProgramCommon . RunGame ( )
AtTheGatesGame ProgramCommon . MainEx ( String[] args )
Oh Sorry! On each new map in different ways, I can’t even determine what exactly the breakdown is connected with.
At first I thought it was due to the arrival of the caravan, but no ...
This does not look like the bandit camp issue that has been fixed in 1.4.1. It looks more like on the folder path to your save game folder there is some character that the game can't handle. It might be something like special characters(empty space, œ, ä, ñ, Ç, ý, €, @, $,^, etc.)