Kill It With Fire 2

Kill It With Fire 2

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[tB] Tira  [开发者] 2024 年 4 月 16 日 上午 7:55
KIWF2 Known Issues List
If you've encountered a bug, check out this list before you make a report!

  • When playing in Co-Op, as a client (anyone that’s not the host), if you’ve played across several dimensions and the host closes their game instead of returning to the main menu, your game may crash.
  • Occasionally, the inventory menu may become unresponsive. This seems to happen more often if you’re switching between applications (alt-tab), or changing languages while playing KIWF2. If you open and close the in-game menu a few times, it’s likely to resolve the issue.
  • If that doesn’t work, restarting the level or returning to the Vindicator should resolve it.
  • If you disable/enable the Footstep Screen Shake option in the Settings menu (only applicable on Arachnitopia), the game may not remember your selection the next time you launch it.
  • While playing Co-Op or Spider Hunt, as a client, if you throw your last Shuriken, you won’t be able to pick any of your thrown Shurikens up.
  • In Arachnitopia, if you throw a barrel of radioactive waste into the water (shame on you!), you won’t be able to complete the related objective without restarting the level.
  • The Secret Sniffer upgrade is giving a lot of false positives. Secret Sniffer Pro works, though!
  • If you throw your last Molotov, you won’t be able to get any more - even if you pick up fire ammo.
  • Several objectives are missing translations, notably in Arachnitopia and HEM
  • If you’re playing co-op, only the host is able to activate portals, purchase upgrades, and create weapons from blueprints. This is the intended functionality - we don’t want clients to be able to spend the host’s upgrade modules or SpaceBux without their consent - but the game does not explain how or why it works this way, so it’s a bit confusing.
最后由 [tB] Tira 编辑于; 2024 年 4 月 16 日 上午 8:39