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https://drive.google.com/open?id=15Kx1xb_MbRSajW9zHv-VuJlEDSUKpP2V
Here are 2 things you can try:
1- try running the game in borderless or windowed mode
2- try re-installing or updating your video drivers with "clean install" checked
I tryed everything :D low game setting bordeles and Vsync ..... Crazy settings in nvida ...
Repair game 6 Times.
Installed Game 2 Times
I will try to download some very very old Nvidia drivers :D only for this game. But its hopeless...
Is it even possible to play this game ? With no crash ?
I play only with 1 Charakter Because i dont want crash
I build nothing because i dont want crash
I Low setting
- new game start.
- No Crash logs was made by game 100 %
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: Exception when rendering material: SkyX_Skydome_STARFIELD_HDR
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: Exception when rendering material: Moon
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: Exception when rendering material: SkyXClouds
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: Exception when rendering material: Terrain_12613-Newwworld.mod,43874-Newwworld.mod,2,4
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: Exception when rendering material: Terrain_12613-Newwworld.mod,2806-Newwworld.mod,43874-Newwworld.mod,2,4
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: Exception when rendering material: InteriorMask
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: Exception when rendering material: InteriorMask
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
21:09:29: Exception when rendering material: StaticObject_c1:_New-House_components_DIF.dds_New-House_components_NML.dds:14399-Newwworld.mod
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
1 - Clean Install Nvidia drivers
2 - All directX 2010 SDK and web installer and in Kenshi folder.
3 Tested older NVIDIA drivers
4 Moved Kenshi to SSD
5 Repaired kensho 15 Times
6 Tested with all possible Graphics options
7 Played at low Graphics
8 Playd only with 1 Charakter no buildigs
And at least i want say ...
I can play all games around 400 Games with my Rig with no Crashes ...
From MS-DOS to WIN10 .....
in my 33 Years :D
All drivers up to Date Intel , Nvidia , SSD
Hersteller: Gigabyte Technology Co., Ltd.
Modell: G1.Sniper 5
Formfaktor: Desktop
Keine Touch-Eingabe erkannt
Prozessor:
CPU-Hersteller: GenuineIntel
CPU-Marke: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
CPU-Familie: 0x6
CPU-Modell: 0x3c
CPU-Stepping: 0x3
CPU-Typ: 0x0
Geschwindigkeit: 3991 MHz
8 logische Prozessoren
4 technische Prozessoren
HyperThreading: Unterstützt
FCMOV: Unterstützt
SSE2: Unterstützt
SSE3: Unterstützt
SSSE3: Unterstützt
SSE4a: Nicht unterstützt
SSE41: Unterstützt
SSE42: Unterstützt
AES: Unterstützt
AVX: Unterstützt
CMPXCHG16B: Unterstützt
LAHF/SAHF: Unterstützt
PrefetchW: Nicht unterstützt
Betriebssystem:
Windows 10 (64 Bit)
NTFS: Unterstützt
Crypto Provider Codes: Unterstützt 311 0x0 0x0 0x0
Grafikkarte:
Treiber: NVIDIA GeForce GTX TITAN X
DirectX-Treibername: nvldumd.dll
Treiberversion: 25.21.14.1722
DirectX-Treiberversion: 25.21.14.1722
Treiberdatum: 11.29.2018
OpenGL-Version: 4.6
Desktopfarbtiefe: 32 Bit per Pixel
Monitor-Aktualisierungsrate: 119 Hz
DirectX-Karte: NVIDIA GeForce GTX TITAN X
Anbieterkennung: 0x10de
Gerätekennung: 0x17c2
Revision: 0xa1
Anzahl der Monitore: 1
Anzahl der logischen Grafikkarten: 1
Kein SLI oder Crossfire entdeckt
Prim. Anzeigeauflösung: 1920 x 1080
Desktopauflösung: 1920 x 1080
Prim. Anzeigegröße: 23.50" x 13.23" (26.97" diag)
59.7cm x 33.6cm (68.5cm diag)
Primärer Bus: PCI Express 16x
Primärer VRAM: 12287 MB
Unterstützte MSAA-Modi: 2x 4x 8x
Soundkarte:
Audiogerät: Lautsprecher (Sound Blaster Rec
Speicher:
RAM: 16300 MB
Weitere Daten:
UI-Sprache: Deutsch (Deutsch)
Medium: DVD
Verfügbarer Festplattenspeicher insgesamt: 1191735 MB
Größter freier Festplattenspeicherblock: 487882 MB
Betriebssystem Installationsdatum: Jan 01 1970
Spielcontroller: None erkannt
VR-Headset: Keines gefunden
[Direct3D11 Rendering Subsystem]
Allow NVPerfHUD=No
Backbuffer Count=Auto
Border=None
Driver type=Hardware
FSAA=1
Floating-point mode=Fastest
Full Screen=No
Information Queue Exceptions Bottom Level=No information queue exceptions
Max Requested Feature Levels=11.0
Min Requested Feature Levels=9.1
Rendering Device=NVIDIA GeForce GTX TITAN X
VSync=Yes
VSync Interval=1
Video Mode=1920 x 1080 @ 32-bit colour [0]
sRGB Gamma Conversion=No