Kenshi

Kenshi

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NOVA 2018 年 12 月 8 日 下午 6:42
Crash Logs from 1.00 to 1.07 *Problem Found and Fixed* FIX only for friends
Here some crash logs with High end PC 12 GB VRAM Titan X from nvidia and and and ... crash time around 10 minuts to 1 Hours.

https://drive.google.com/open?id=1Df7WfATyCy1BzPAXO-zXRuLE8R4ONlMP
https://drive.google.com/open?id=1dPqirZbGfoiqtinyURByHPzRjeaKVnWd

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System Information
------------------
Time of this report: 12/9/2018, 15:08:03
Machine Id: {36D3346F-8A34-4147-B327-209BDACF53CA}
Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: German (Regional Setting: German)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: G1.Sniper 5
BIOS: BIOS Date: 08/25/14 15:28:56 Ver: 04.06.05 (type: BIOS)
Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
Memory: 16384MB RAM
Available OS Memory: 16300MB RAM
Page File: 8988MB used, 9743MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.17134.0001 64bit Unicode


Card name: NVIDIA GeForce GTX TITAN X

Display Memory: 20388 MB
Dedicated Memory: 12238 MB
Shared Memory: 8150 MB
Current Mode: 1920 x 1080 (32 bit) (120Hz)

[img] https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1590488701 [/img]

12.05.2020
After many years and many Rigs test and Hardware swap i Found solution how you can stop all the crash forever.
It has something to do with Windows and not with Hardware or NVIDIA drivers. And even AMD has this Crash. After so many Time spent on Research and crash Log research i could stop all crash and even Play with Hardcore modded with full Speed for 16 Hours.
But still i found it all myself so i only help my friends. it was hard work to find it but this fix can be done in 3 Minuts or seconds with my help.

最后由 NOVA 编辑于; 2020 年 5 月 12 日 上午 3:49
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正在显示第 1 - 15 条,共 44 条留言
NOVA 2018 年 12 月 9 日 上午 6:12 
Placed game on SSD now for Faster testing
NOVA 2018 年 12 月 9 日 上午 9:13 
I give up, no use dont like to play and crash all the time. This is Alpha. ... .... ..........
Captain Deathbeard  [开发者] 2018 年 12 月 10 日 上午 5:07 
They all seem to have the same cause, whatever that may be. Does it always crash at any particular moment, like for example, when you are loading between zones, or moving around the map?

Here are 2 things you can try:
1- try running the game in borderless or windowed mode
2- try re-installing or updating your video drivers with "clean install" checked
NOVA 2018 年 12 月 10 日 上午 6:41 
Game crashes everytime when i am standing around. No loading problems :D



I tryed everything :D low game setting bordeles and Vsync ..... Crazy settings in nvida ...
Repair game 6 Times.
Installed Game 2 Times


I will try to download some very very old Nvidia drivers :D only for this game. But its hopeless...

Is it even possible to play this game ? With no crash ?


I play only with 1 Charakter Because i dont want crash

I build nothing because i dont want crash

I Low setting



NOVA 2018 年 12 月 10 日 上午 7:58 
only made it outside of town and crashed.
- new game start.
- No Crash logs was made by game 100 %
最后由 NOVA 编辑于; 2018 年 12 月 10 日 上午 8:01
NOVA 2018 年 12 月 10 日 上午 10:08 
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: Exception when rendering material: SkyX_Skydome_STARFIELD_HDR
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: Exception when rendering material: Moon
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: Exception when rendering material: SkyXClouds
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: Exception when rendering material: Terrain_12613-Newwworld.mod,43874-Newwworld.mod,2,4
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
14:54:58: Exception when rendering material: Terrain_12613-Newwworld.mod,2806-Newwworld.mod,43874-Newwworld.mod,2,4
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
NOVA 2018 年 12 月 10 日 下午 12:12 
okay next crash
NOVA 2018 年 12 月 10 日 下午 12:13 
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: Exception when rendering material: InteriorMask
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: Exception when rendering material: InteriorMask
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:09:29: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
21:09:29: Exception when rendering material: StaticObject_c1:_New-House_components_DIF.dds_New-House_components_NML.dds:14399-Newwworld.mod
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
NOVA 2018 年 12 月 10 日 下午 12:21 
What i done:
1 - Clean Install Nvidia drivers
2 - All directX 2010 SDK and web installer and in Kenshi folder.
3 Tested older NVIDIA drivers
4 Moved Kenshi to SSD
5 Repaired kensho 15 Times
6 Tested with all possible Graphics options
7 Played at low Graphics
8 Playd only with 1 Charakter no buildigs


And at least i want say ...

I can play all games around 400 Games with my Rig with no Crashes ...
From MS-DOS to WIN10 .....
in my 33 Years :D


All drivers up to Date Intel , Nvidia , SSD


最后由 NOVA 编辑于; 2018 年 12 月 10 日 下午 12:24
NOVA 2018 年 12 月 10 日 下午 12:21 
Computerinformationen:
Hersteller: Gigabyte Technology Co., Ltd.
Modell: G1.Sniper 5
Formfaktor: Desktop
Keine Touch-Eingabe erkannt

Prozessor:
CPU-Hersteller: GenuineIntel
CPU-Marke: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
CPU-Familie: 0x6
CPU-Modell: 0x3c
CPU-Stepping: 0x3
CPU-Typ: 0x0
Geschwindigkeit: 3991 MHz
8 logische Prozessoren
4 technische Prozessoren
HyperThreading: Unterstützt
FCMOV: Unterstützt
SSE2: Unterstützt
SSE3: Unterstützt
SSSE3: Unterstützt
SSE4a: Nicht unterstützt
SSE41: Unterstützt
SSE42: Unterstützt
AES: Unterstützt
AVX: Unterstützt
CMPXCHG16B: Unterstützt
LAHF/SAHF: Unterstützt
PrefetchW: Nicht unterstützt

Betriebssystem:
Windows 10 (64 Bit)
NTFS: Unterstützt
Crypto Provider Codes: Unterstützt 311 0x0 0x0 0x0

Grafikkarte:
Treiber: NVIDIA GeForce GTX TITAN X
DirectX-Treibername: nvldumd.dll
Treiberversion: 25.21.14.1722
DirectX-Treiberversion: 25.21.14.1722
Treiberdatum: 11.29.2018
OpenGL-Version: 4.6
Desktopfarbtiefe: 32 Bit per Pixel
Monitor-Aktualisierungsrate: 119 Hz
DirectX-Karte: NVIDIA GeForce GTX TITAN X
Anbieterkennung: 0x10de
Gerätekennung: 0x17c2
Revision: 0xa1
Anzahl der Monitore: 1
Anzahl der logischen Grafikkarten: 1
Kein SLI oder Crossfire entdeckt
Prim. Anzeigeauflösung: 1920 x 1080
Desktopauflösung: 1920 x 1080
Prim. Anzeigegröße: 23.50" x 13.23" (26.97" diag)
59.7cm x 33.6cm (68.5cm diag)
Primärer Bus: PCI Express 16x
Primärer VRAM: 12287 MB
Unterstützte MSAA-Modi: 2x 4x 8x

Soundkarte:
Audiogerät: Lautsprecher (Sound Blaster Rec

Speicher:
RAM: 16300 MB

Weitere Daten:
UI-Sprache: Deutsch (Deutsch)
Medium: DVD
Verfügbarer Festplattenspeicher insgesamt: 1191735 MB
Größter freier Festplattenspeicherblock: 487882 MB
Betriebssystem Installationsdatum: Jan 01 1970
Spielcontroller: None erkannt
VR-Headset: Keines gefunden

NOVA 2018 年 12 月 10 日 下午 12:34 
Render System=Direct3D11 Rendering Subsystem

[Direct3D11 Rendering Subsystem]
Allow NVPerfHUD=No
Backbuffer Count=Auto
Border=None
Driver type=Hardware
FSAA=1
Floating-point mode=Fastest
Full Screen=No
Information Queue Exceptions Bottom Level=No information queue exceptions
Max Requested Feature Levels=11.0
Min Requested Feature Levels=9.1
Rendering Device=NVIDIA GeForce GTX TITAN X
VSync=Yes
VSync Interval=1
Video Mode=1920 x 1080 @ 32-bit colour [0]
sRGB Gamma Conversion=No
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发帖日期: 2018 年 12 月 8 日 下午 6:42
回复数: 44