Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

Bart Fuzz 10 月 13 日 上午 6:05
Now that Serious Sam 2 got a huge glowup with the 20th Anniversary update, they should do the same to Revolution
Let's face it, it's not nice to leave a "remaster" package in alpha state or beta state, especially not TFE and TSE the two most famous titles in the franchise. What do you think?
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正在显示第 1 - 13 条,共 13 条留言
Calabeza 10 月 13 日 上午 6:42 
TFE's 25th anniversary is less than 6 months away. Perfect time to do it.
Bart Fuzz 10 月 13 日 上午 7:19 
引用自 Calabeza
TFE's 25th anniversary is less than 6 months away. Perfect time to do it.
Oh snap you're right, they better cook something up then
F_DAML 10 月 13 日 下午 12:57 
+
It would be nice if they did.
Aya 10 月 17 日 上午 9:55 
Honestly, I wonder if Classics Revolution will end up being trashed in favour of a Nightdive Studios remaster. It'd probably be demanding for the Kex Engine to have enemy counts similar to what the Serious Engine has, though having Nightdive do a Serious Sam 1 re-release seems to make the most sense when taking into consideration the current gaming ecosystem, along with Croteam's current work culture.

This could also allow the Xbox version's cutscenes, as well as Next Encounter to get a PC release.
Calabeza 10 月 17 日 上午 10:45 
引用自 Aya
Honestly, I wonder if Classics Revolution will end up being trashed in favour of a Nightdive Studios remaster. It'd probably be demanding for the Kex Engine to have enemy counts similar to what the Serious Engine has, though having Nightdive do a Serious Sam 1 re-release seems to make the most sense when taking into consideration the current gaming ecosystem, along with Croteam's current work culture.

This could also allow the Xbox version's cutscenes, as well as Next Encounter to get a PC release.
Doing the new Blood remaster instead of fixing Fresh Supply is giving Nightdive a lot of bad rep (even if yes, this is likely more of WB/Atari fault).

A Kex Revolution would be worse, because we have so many other versions of the game. How many more can we really stomach?
Aya 10 月 17 日 上午 10:59 
引用自 Calabeza
引用自 Aya
Honestly, I wonder if Classics Revolution will end up being trashed in favour of a Nightdive Studios remaster. It'd probably be demanding for the Kex Engine to have enemy counts similar to what the Serious Engine has, though having Nightdive do a Serious Sam 1 re-release seems to make the most sense when taking into consideration the current gaming ecosystem, along with Croteam's current work culture.

This could also allow the Xbox version's cutscenes, as well as Next Encounter to get a PC release.
Doing the new Blood remaster instead of fixing Fresh Supply is giving Nightdive a lot of bad rep (even if yes, this is likely more of WB/Atari fault).

A Kex Revolution would be worse, because we have so many other versions of the game. How many more can we really stomach?
None of the versions currently available have access to the Xbox content, or the PS2 and Gamecube's Next Encounter.

A typical Nightdive Studios release of a PC/console multiplatform is that they try to combine all versions of the game into one semi-cohesive experience. A backport of Legend of the Beast from HD to SD is also likely.
Calabeza 10 月 17 日 上午 11:52 
引用自 Aya
引用自 Calabeza
Doing the new Blood remaster instead of fixing Fresh Supply is giving Nightdive a lot of bad rep (even if yes, this is likely more of WB/Atari fault).

A Kex Revolution would be worse, because we have so many other versions of the game. How many more can we really stomach?
None of the versions currently available have access to the Xbox content, or the PS2 and Gamecube's Next Encounter.

A typical Nightdive Studios release of a PC/console multiplatform is that they try to combine all versions of the game into one semi-cohesive experience. A backport of Legend of the Beast from HD to SD is also likely.
Fair point about thr xbox content, but NE has nothing to do with SS1.
Aya 10 月 17 日 下午 12:13 
引用自 Calabeza
引用自 Aya
None of the versions currently available have access to the Xbox content, or the PS2 and Gamecube's Next Encounter.

A typical Nightdive Studios release of a PC/console multiplatform is that they try to combine all versions of the game into one semi-cohesive experience. A backport of Legend of the Beast from HD to SD is also likely.
Fair point about thr xbox content, but NE has nothing to do with SS1.
Isn't Next Encounter also Serious Engine 1? I'm p sure Nightdive could implement that as a Serious Sam 1 episode
Calabeza 10 月 17 日 下午 12:56 
引用自 Aya
引用自 Calabeza
Fair point about thr xbox content, but NE has nothing to do with SS1.
Isn't Next Encounter also Serious Engine 1? I'm p sure Nightdive could implement that as a Serious Sam 1 episode
Sam wiki specifies the engine is unknown.

What I meant originally is that NE has nothing to do with TFE/TSE canon or style. It would make more sense to have a DooM 64 esque standalone remaster, if it ever happens.
MTesseracT 10 月 21 日 上午 12:20 
I'd like to see the Bright Island campaign remastered, but I don't think this product is going to be remastered. This was made by an intern.
What seems to be more likely (Croteam even upvoted this on the SS2 anniversary video) is a remaster of Fusion. My hope is that they will add the Bright Island campaign in there as well, hopefully in a slightly tweaked way that fixes some of the pacing issues it has.
I never thought of the possibility of NightDive working on Serious Sam, but since they're remastering Outlaws, which I doubt would be that profitable, I guess it's possible in the future. I think they would make their own campaign with their own style and probably just make sure the other SS1 DLCs work on their version.
Calabeza 11 月 16 日 上午 1:00 
I don't think you guys understand that replacing one buggy enhanced version with another buggy enhanced version isn't how you grow your reputation. I shouldn't be the one to tell how many issues KEX engine has.
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