Source SDK

Source SDK

Jayrrod 2014 年 7 月 21 日 上午 11:08
Prop_Static?
I understand most things about prop_statics, but sometimes, I can walk through the models. I made walkway stairs, and I fell right through them. If you know why this ishappeing, I'd like to know.
Thanks.
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[B.n.B] AlcyToronto 2014 年 7 月 21 日 上午 11:27 
Maybe have you set your prop "not solid"?
Jayrrod 2014 年 7 月 21 日 上午 11:29 
Nah, I checked
[B.n.B] AlcyToronto 2014 年 7 月 21 日 上午 11:35 
Which model are you using? May you post a screenshot?
Jayrrod 2014 年 7 月 21 日 上午 11:45 
I can't post a screenshot, but this is the model path from Portal 2. models\props_bts\hanging_stair_256_lod1.mdl
[B.n.B] AlcyToronto 2014 年 7 月 21 日 下午 12:35 
I'm sorry, I don't have that model, and I don't map for Portal 2. Eventually, if it's a model's issue, couldn't you add a clip brush over the prop?
Wazanator 2014 年 7 月 21 日 下午 4:28 
I just checked in hammer and it doesn't have a collision model BUT models\props_bts\hanging_stair_256.mdl does and it looks to be the same exact model. To check if a model has a collision mesh open the model browser and underneath the picture of the model there's some tabs, select render then collision model and it should draw a wireframe in red of the collision model. If nothing is drawn it has no collision model.
76561198119192630 2014 年 7 月 28 日 上午 7:46 
I Think Adding A Clip Brush Is What Valve Would Do
Jayrrod 2014 年 7 月 31 日 下午 8:17 
yeah, a clip brush seems to work
kaspertje22 8 月 24 日 上午 10:28 
i had the same problem thanks
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