罗格:救世传说

罗格:救世传说

Performance issues
While the late games always was a bit problematic - especially the mansion area (a major contributor there are shadows) - it now is unplayable even in the crystal caverns.

What I did recognize: While the game is paused, my GPU is pulling 180W at 100% usage, but as soon I return to the game it's dropping to 90-100W and approx. 50-60% usage. Changing the graphical settings will impact fps in the menu, but not when actually playing the game.

Running the game on a 6900XT at 3440x1440p on a 9800X3D this is definitely no hardware bottlenecking. It started happening after the latest update.
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Brummbær 3 月 21 日 上午 5:09 
Ok, did a bit more testing - looks like the graphics options are completely broken. Changing quality does nothing, FSR is not only not working, it's also not possible to change the FSR settings. It will stay at 85% even after confirming the changes.
yep same issues here
引用自 Brummbær
Ok, did a bit more testing - looks like the graphics options are completely broken. Changing quality does nothing, FSR is not only not working, it's also not possible to change the FSR settings. It will stay at 85% even after confirming the changes.

yes it's like that since release with fsr - it works but only on 85% - rest of the percentages dont work

what i did to get playable fps (i have gpu from minimum spec of the game) was to enable NIS/RSR

https://www.youtube.com/watch?v=IL3QQmwRsIw&t=144s

this video shows how to use RSR on AMD GPUS]


NVIDIA USERS USE THIS GUIDE:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3473230760


also DISABLE FSR when using any of these
最后由 ᗜˬᗜ SmilingImpEmoji ᗜˬ 编辑于; 5 月 2 日 上午 2:14
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