Toki Tori 2+

Toki Tori 2+

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Lord Victor 2014 年 12 月 3 日 上午 1:13
Toki Tori 2+. Your gaming expertise to help educational research?
Hello everyone!!

My name is James Gracey.

I am a graduate student doing research on game design (and playing toki tori 2+ on the side).

It is my goal as a researcher to use certain game design elements to improve upon problems that currently plague the education system in many countries all over the world.

If you could please give me a couple minutes of your time to help me in this endeavor I would be very grateful.

Please refer to the video below.

https://www.youtube.com/watch?v=az9kVpM8954&index=9&list=PLx2lQUvYPsGWhfLKvjDs4AvxjYY_LPkuf

At about 4:30, the player controlling Toki Tori comes across a puzzle. The object of the puzzle is to get past the electrical wall created by those creatures (that not even the bats can kill) to retrieve some puzzle pieces.

I ask of you two things:

1 - could you please explain to me how you would try to solve this puzzle?

2 - could you please explain to me details of how you arrived to this solution?

If you can't remember how to solve it but know someone who does, getting that person to answer the above questions will work fine.

Here is why I would be grateful if you could answer these questions for me. Toki Tori 2+ represents a genre of game that I believe is strongly correlated to the situation in which modern day students of our education system currently exist after they graduate. Namely, the player (students) need to figure out how to progress through the game (live a happy life after graduation) with minimal help from the game designers (with minimal help from their college education).

By answering the above 2 questions you will help me gather data for my research that will eventually allow me to design a way to help students be better prepared for life after college.

Thank you for your help.

P.S. I am not affiliated with the company responsible for that youtube video. It was the first video I found that exposed the puzzle I wanted to address.
最后由 Lord Victor 编辑于; 2014 年 12 月 3 日 上午 5:01
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正在显示第 1 - 15 条,共 16 条留言
frostie 2014 年 12 月 3 日 上午 1:29 
the game is full of bugs & i think the developers went bust:tokitori:
Lord Victor 2014 年 12 月 3 日 上午 3:14 
Thats ok j4960s. I am interested in people who play the game more than the developers. I am trying to gather information about how people process and solve difficult puzzles using environmentally placed clues. This game is a close to fit those criteria and the puzzle I mentioned has been the most difficult one I have confronted so far. If there are any people out there who have solved it, I would love to hear your input. However, thank you for your concern j4960s. If you do know of a better place where I could connect with people who have played this game or games similar to this, I would love to hear it.
frostie 2014 年 12 月 3 日 上午 3:23 
i find sometimes you have to think outside the box to solve a puzzle when i was younger i would try and think how to get past a puzzle then i would sleep & dream about it then wake up and i would have the solution, now people just look on the net & i find that disappointing :f2_happy:
frostie 2014 年 12 月 3 日 上午 3:27 
most games now, i find that i can go on automatic and finish a game without even realising that i have finished the game, i have played games from the 70s era so i should know :csgohelmet:
Lord Victor 2014 年 12 月 3 日 上午 3:28 
Well j4960s, you sound like my best friend now. If you can somehow figure out how to solve this puzzle that I put forth above and then share with me all the fun out of the box details that led you to the solution, I would be crazy grateful. Also, as a clarification, does your comment about the game being bugged mean that the solution to this puzzle is bugged?
Lord Victor 2014 年 12 月 3 日 上午 3:33 
Your comments remind me of this thought I just had. Back in NES days there was a fun game called "A boy and his blob". It was a very vague and difficult game. Lots of trial and error to be had for success with it. For some reason I really enjoyed it. Then just today I saw that there was a remake of it on the Wii. I was excited so I looked it up. First line from the developer said he loved the game and wanted to remake it for the new generation of gamers by making it a more "forgiving" experience. Hahaha. That gave me a good laugh.
frostie 2014 年 12 月 3 日 上午 3:38 
i thought you were stuck on the game, i have played both this game and the one before but not all the way through, i myself if i come accros something in a game that i think is silly like the logic to a puzzle is so simple but very hard to accomplish, when i play a game i have to look outside the box sometimes even further but sometimes the answer can be looking right in front of you :skyesad:
frostie 2014 年 12 月 3 日 上午 3:41 
i like all of your comments above & i like playing most games & i have WII in red :gordon:
frostie 2014 年 12 月 3 日 上午 3:43 
add me as a friend only if you want to
Bishop Knight 2014 年 12 月 19 日 上午 9:20 
For me, I followed the path of least resistance, Using enemies as beacons in the dark since they can be seen even in the pitch black. I kept thinking that at any minute something was going to light up. I guess it's kind of like we would do in the dark in real life. Look for markers to give us our bearings and then "feel" our way through the dark.
Mayumi June 2014 年 12 月 20 日 下午 4:46 
At 4:30, I (as the character) have just finished falling and I'm in the pitch black.
I'm going to try to walk in a specific direction and see if I'm stopped by an obstacle (like a wall or a mortal enemy). Luckily, I go right (the character turns right)...it leads me to a first obstacle (4:31). It must be a step because there's a creature upper than me, hence I jump. It works. At 4:33 I'm falling, so I'm just waiting to land somewhere. That somewhere MUST be safe, because otherwise I'd be dead, and I can't be dead since I was forced to land there (=it was the only walkable path).
At 4:36 I land. As I expected, it's safe.
Now there's another creature at my right, so that should be the direction (I'm using the creature as a beacon). I turn right, I'm falling again (4:37).
As I land it's less dark, so I can barely see the way out... yet I see it (4:38).
I'm falling again. When I land (4:42), I simply walk toward the light at my left.

I hope this is the sort of answer you were looking for, and I wish you good luck with your research. :)
GeminiSaint 2015 年 3 月 28 日 下午 4:26 
You have to dispose of the frog by luring it near a mask, and then you have to quickly push the glowy berrybug away so the mask revives and kills the frog. Then you can bring your living light source down with you. I remember figuring this out with no help. It didn't even take me too long.
Lord Victor 2015 年 3 月 29 日 下午 6:49 
Thank you everyone for your help.
最后由 Lord Victor 编辑于; 2015 年 3 月 29 日 下午 6:50
frostie 2015 年 4 月 1 日 上午 4:32 
the game is full of bugs and not the ones that crawl in the game:tokitori:
K4ever 2017 年 1 月 25 日 上午 12:40 
Sorry for necroing this thread, but I have the exact same problem. I managed to bring down with me the lightbug, and sometimes I also make 1 or 2 regular bugs fall on my way down. This is the easy part. Now the part where I have to make the lightning spider move away from the others in order to get past the lightning wall is driving me insane. Not because I dont how to do that, but because I have to deal with one bat first. The farthest I have gotten was killing the bat in the electrical wall, but by then its too late to save my lightbug.

Maybe there is a mechanic Im still not familiar, but Im clueless about how to proceed.
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