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报告翻译问题
- More healing item,
- More 1 up or a way to have them without getting 200k point for only one...
- Make a way to stun boss or break them when indside a patern. It's annoying to dodge or wait them to finish it to not get hit or use special ( if you have it ready.. )
- Make Holstaur stronger than Salamander because it's a freaking holstaur why she have same strenght than the Salamander ?
Anyway it's a good game but it need to be polished still.
underwear, maid (the game is called maiden cops after all) or something silly
Could you please provide me with more details about the bug? Does it happen in a specific part of the game? With a specific character? Is it a particular enemy that is attacking when you have low health?
Also grabbing enemies is a bit cumbersome. For starters when you grab one from the front you can only throw them in the direction you were already looking at. It would be better if you could instantly pick the direction you wish to throw them. Also it's better if there's a dedicated button from switching between holding them from the front or the back. Like Streets of Rage for example.
Also, I think a few more healing items through the level would improve the experience. Don't get me wrong I welcome the challenge but I think I've only encountered an apple like 3 times in 4 levels which is a bit too little.
Finally, and maybe that's because I picked the slowest character for my first playthrough, I think you should have priority when attacking enemies. Blocking, waiting for them to attack and then hit them back just to avoid getting hit first feels like it's hurting the pacing of the game. But maybe the other two characters don't have the same issue.
Bonus points. If you could add a parry/counter function for when you block at the perfect time, that would be cool as heck. Also I am not that fond of each character only being able to handle one type of weapon, it really restricts the stuff you can do while playing. Maybe keep each character being better at one type of weapon but still be able to use all of them.
Edit: It seems only the cow girl character doesn't switch sides when throwing enemies. Not sure if it's by design.
-Multiplayer for 3 or maybe even 4?
-Online? Even if it's me who hosts the lobby? Some friends of mine don't run Steam Remote so well...
yeah healing item are rare and 1 up are ultra rare. alot of the enemies have counters when they get up too to much invincibility when in groups. and the last boss actions is like 90 % Mr.X in streets of rage. also alot of enemy traps jumping in and attacking then jumping out of the screen. stone golem and gun demons are slightly more buffed then other enemies and player characters well thats my opinion on that one. and the maiden stadium is also like streets of rage to with the hidden elevator almost the same.
1. Make the Meter for special attacks easier to see. I'd suggest a bar underneath the HP bar like in a fighting game, or at the bottom corners. It's too hard to see how full it is when playing.
2. Reduce the enemy HP a little, 1-2 less hits per normal enemy would probably be perfect. This will prevent them from seeming like damage sponges.
3. The AI is a bit too unfair, they're a bit too jittery and hard to hit at times. Maybe increase the range you can hit the enemies a bit. Some healing items in stages would be good too.
Can't tell when enemies have super armor so commiting can be tricky and you get hit instead.
Some enemies just fly at you across the screen diagonally while you're busy.
Getting hit mid air is also (not)fun, you get hit out of so many attack it's insane, especially when you're animation locked.
Any midscreen combos require you to spend meter otherwise you just jab jab off the wall-bounce or otg jump attack with Meiga.
Barely any hp recovery items. And when you do get some you get robbed by bs AI.
Every boss constanly has 2 adds you have to deal with on top of their obnoxious moves.
Two of Priscilla's special moves (tail otg and target combo) are interruptable and basically are a waste to spend meter on unless you're controlling the whole crowd.
Meter gain is PAINFULLY slow. Fighting last boss is basically piling up deaths to get meter on respawn.
I personally think that increasing meter gain and reducing skill cost would immidiately make the game better. And some kind of visuals/aura for super armor. Funny enough, the game became fun the moment I bought the infinite meter cheat.
2. enemies not repeating as much
3. enemies on bikes are very frustrating
4. add steam badges
5. power and energy icons are too small for steam deck