安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I'm not saying that online support not need, it's just that for most projects it is a technical hard work and financial expenses. This is the reality.
At a minimum, let there be good support for remote play together. As a maximum - online co-op. Will be great.
Ofc, remote play together included, & obline-coop don't so needed. & remote play works good. It's a small game, like "Final Vendetta" or "Mayhem Brawler". I prefer quality, more features & content, instead of spend time & money for semi-useless online-coop, meh
if anything it makes it worse. and Idk what the guy below your reply is going on about.. I honestly don't think you were being a prick. but you do sound snobby.
Look all I want is an added feature of playing online without my stupid ♥♥♥♥♥♥ internet causing issues. and if that triggers you people into a hyper defense of steam's remote play. I dunno what to ♥♥♥♥♥♥♥ say.
Integrating a dedicated online co-op feature should be one of the final priorities before this releases, to ensure that the most amount of people possible will have a reason to pick this title up.