Pox Nora

Pox Nora

查看统计:
Fractal 2017 年 7 月 21 日 下午 12:10
Question/s to the vets and wise long-time players
Decided to check this out because it looked like an interesting game to play. What may ultimately prevent me from playing in the future is:

How horrible the accessibility of the UI/deck-manager is. I've never seen something so buggy before. A game designed around deck-building and it's nearly inaccessible.

1) Do you old vets know if there is a time-line the devs have put out to get any of it fixed? Any of 'it' as in adding/removing cards to a deck bugs out often, I can't even actually select certain cards and have had to filter by letter because it skips entire rows of cards when trying to arrow down with keyboard etc.. Did the devs give any update on that getting fixed? I can't see myself slaving away trying to just toy around with what is so obviously a trainwreck of a UI that is completely buggy. It gets even worse if you try to change the resolution, sometimes its functionally is almost impossible at that point in deck-manager.

My new player experience is: while the very in-depth game could be fun, the # of bugs is impeding any desire to trudge through the muck. I would be interested to know if mention of fix was given in a post, announcement, etc.. Thank you ...
最后由 Fractal 编辑于; 2017 年 7 月 21 日 下午 2:09
< >
正在显示第 1 - 5 条,共 5 条留言
Xiere 2017 年 7 月 21 日 下午 2:45 
The in-client deck manager is more like an in-alpha idea; you'll need to use the site's version, which is what we've been using all this time. My main issue is deck selection in-client; it takes about a full minute to find, click on the deck I want and finalize selection, as opposed to the ten seconds in the old client.
The devs working on the client are shadow-devs, and we don't know who they are or what they're doing. Senshu (the community manager) and Sokolov (the... uhh... I actually don't know his title, but he does most-if-not-all of the game's bug fixing and balancing) can't really tell us anything about their progress, either. Allegedly, the shadow-devs are working fervently to fix the new client's many bugs, but I can't personally verify this.
Epic The Incandescent 2017 年 7 月 21 日 下午 3:48 
引用自 Xiven
The in-client deck manager is more like an in-alpha idea; you'll need to use the site's version, which is what we've been using all this time. My main issue is deck selection in-client; it takes about a full minute to find, click on the deck I want and finalize selection, as opposed to the ten seconds in the old client.
The devs working on the client are shadow-devs, and we don't know who they are or what they're doing. Senshu (the community manager) and Sokolov (the... uhh... I actually don't know his title, but he does most-if-not-all of the game's bug fixing and balancing) can't really tell us anything about their progress, either. Allegedly, the shadow-devs are working fervently to fix the new client's many bugs, but I can't personally verify this.
Supposedly the QA team for desert owl games is split between 3 projects so they dont get the chance to fully dedicate to pox nora like they should.



引用自 Fractal
Decided to check this out because it looked like an interesting game to play. What may ultimately prevent me from playing in the future is:

How horrible the accessibility of the UI/deck-manager is. I've never seen something so buggy before. A game designed around deck-building and it's nearly inaccessible.

1) Do you old vets know if there is a time-line the devs have put out to get any of it fixed? Any of 'it' as in adding/removing cards to a deck bugs out often, I can't even actually select certain cards and have had to filter by letter because it skips entire rows of cards when trying to arrow down with keyboard etc.. Did the devs give any update on that getting fixed? I can't see myself slaving away trying to just toy around with what is so obviously a trainwreck of a UI that is completely buggy. It gets even worse if you try to change the resolution, sometimes its functionally is almost impossible at that point in deck-manager.

My new player experience is: while the very in-depth game could be fun, the # of bugs is impeding any desire to trudge through the muck. I would be interested to know if mention of fix was given in a post, announcement, etc.. Thank you ...
Honestly mate use the browser to break down your runes and craft new ones, use steam for actually playing.
Lionheart_007 2017 年 7 月 31 日 下午 1:18 
Hey I just downloaed this game but every time I hit play the game loads up to a login screen then instantly closes back to my desktop. Any help would be appreciated as this game looks pretty good but I'm unable to play it.
Xiere 2017 年 7 月 31 日 下午 2:17 
There's more than one discussion on the Mac client, but as far as I know, it doesn't exist, anymore.
SpiralRazor 2018 年 3 月 27 日 上午 6:05 
the games been dead since the new client..not that it wasnt dead before that, but the new client REALLY killed it...lost at least 35% of the already small player base.
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50