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报告翻译问题


The first thing that has to be mentioned is that this picture is not 100% accurate, it is more like 99%. Exactly once, in around an hour of play, my attack speed got reversed and I was swinging slow. I have no explanation for it, but the difference is too big to just be my imagination. I guess playing with this strategy is potentially "buggy". To fix it, you need to open inventory and either: swap your main hand and offhand; or, click the offhand to pick it up on the mouse, press move forward+hold still hotkeys to attack in place one handed, and then click the offhand back in place.
Second, this is extremely powerful. Mace damage ranges were not designed with the idea that players would shrink the attack time under half a second. You get ridiculous dps, all the weapon on hit procs, % health stolen, two rolls for on crit things like blood hunger, what's not to love? There are probably more efficient builds for clearing rooms of trash, but the single target dps and health from attacking are ridiculous.
To my surprise, loading screens do not reset the execution speed to mainhand. Exiting to menu does, but using portals and traveling between zones will leave it bound to offhand. This makes fixing slow swing syndrome by swapping weapon positions very viable and maybe even preferred.
I will estimate the rate of swing speed switching with 100% execute at something like once every half hour. Sometimes it takes so long to glitch you forget it's unreliable, but it can happen multiple times in a short period, I had a luminous arena run where I had to fix the swing speed three times in the level. I can't replicate it on the practice dummy or find a common theme for when it happens, frankly I wouldn't be surprised if it was engine related at this point.