安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


- Drag the "inkling_boy_blue..." animationset on the left on top of the "armor_jacket1" animationset in the animationset editor on the left
- Expand the "armor_jacket1" animationset and select all the bones with lock icons beside them, but no bones without the lock icon
- Click and drag the "Zero" preset in the upper right of the animationset editor all the way to the right
Here is a pic with all these steps performed:
https://s30.postimg.org/66zy1ln1b/Sin_t_tulo.png
I think it is well done until there since the other jacket attached to the inkling model perfectly!
Now... when I try to drag the Zero bar to the right here are the results:
https://s30.postimg.org/fqxc8fiin/Sin_t_tulo.png
If you compare these 2 pics, you will see the only difference is the hat goes down, but it doesn't attach to the inkling model, I don't know why since the jacket worked perfectly, can you help me please?
I don't have any idea for how this works so I can't try to deduce how I can fix it...
Thanks!
Thanks for the reply! I will try to show this step by step so you may know what I'm doing wrong (I will record the process in a video if necessary)
First I drag the Inkling animation set to the hat animation set.
https://s29.postimg.org/gb90etdbp/Sin_t_tulo.png
Then I deselect the Inkling animation set because it causes troubles while attaching.
https://s24.postimg.org/pliov1x0z/Sin_t_tulo2.png
Now, I select only the bones that are locked here:
https://s28.postimg.org/t2rlit5e3/Sin_t_tulo3.png
And for last I move the Zero preset to the right... the results are the same and I tried multiple times:
https://s23.postimg.org/le2p58zfd/Sin_t_tulo4.png
The worst thing is making the exactly same steps for the jacket it works fine, here is a pic with the attached jacket:
https://s30.postimg.org/lw8a5wgb3/Sin_t_tulo5.png
I don't what is going on...
https://s24.postimg.org/4mfmrv2n7/Sin_t_tulo.png
I think that's it, tell me if you need to know something more about the bones, however the only thing I found clicking to the other sub parts are "pos" and "rot" with "x,y,z", but I don't know what are they.
Thank you very much you two, I wouldn't be able to do this without help! :D
I will try to do the same with the shoes.
How I can know what I need to attach? Because this jacket has different bones than the armor_jacket1
https://s30.postimg.org/e86ep3h7j/Sin_t_tulo.png
And yes, I tried the both methods from before, but they don't work.
It's a little desperate for me, since in gmod the bonemerging was a lot easier and the other jacket merged to the inkling model really easily...
Sorry to keep asking things about this.
EDIT: I will record this now to show exactly what I'm doing, since now I found all the bones to attach, but I don't know why it's not working.
EDIT2: After trying a lot, I get to improve a little with this... now the new shirt attachs to the model, however... it's not very good:
https://s23.postimg.org/7gz6km3t5/Sin_t_tulo.png
EDIT3: Well, here it is my full process, I hope you can see what I'm doing wrong now, at least it fits the Inkling model...
https://drive.google.com/open?id=0B7cjlTRIUKXQZjM3V2pCQzR5SDA
EDIT: It seems some clothes aren't compatible now because there are 2 versions of the Inklings, 1 is an improved version (which is what i am using) and the other one is the old version (Now It's deleted from the workshop).
I will try with another thing and see if I get it working
Okay, I know why it's not working, the models are NOT compatible with each other, I tried that in GMOD and it's NOT working, that was the problem, now I'm using clothes that are compatible in Gmod and that is working in SFM as well.