Lies of P

Lies of P

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I think Scrapped Watchman is mostly a tutorial for summoning
You can pretty much bowl over Parade Master and Fuoco without even trying, meanwhile the watchman is super strict and punishing. You either 'git gud' (put like a million times as much effort into the fight as is needed for anything else before and in the next area) or you get help. Which basically doubles your damage and tanks half the boss' attacks for you.

Genuinely nothing else makes as much of a difference. Even when you parry a lot, the boss can still take away a lot of your health quickly and still takes forever to stance break. It's not easy to dodge and it's too big to just circle around, with a lot of tracking on the attacks to boot.

I'm not saying it's the intent. But it's definitely the result. "See how much having a little buddy helps? Now you know!"
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引用自 Anniebelle mcAllister
You can pretty much bowl over Parade Master and Fuoco without even trying, meanwhile the watchman is super strict and punishing. You either 'git gud' (put like a million times as much effort into the fight as is needed for anything else before and in the next area) or you get help. Which basically doubles your damage and tanks half the boss' attacks for you.

Genuinely nothing else makes as much of a difference. Even when you parry a lot, the boss can still take away a lot of your health quickly and still takes forever to stance break. It's not easy to dodge and it's too big to just circle around, with a lot of tracking on the attacks to boot.

I'm not saying it's the intent. But it's definitely the result. "See how much having a little buddy helps? Now you know!"
Calling nerfed bosses 8 times already easy? Crazy.
Let me guess first time playing Lies of P?

Yea they are easy, no surprise when all devs doing is watering down difficulty of game.
Buffing specter, frequncy of getting star fragments, decreasing enemies and bosses hp, their damage to finish with death blow adding difficulty switch.
I wouldn't be surprise if at some point they would just add 7 additional pulse cells to start game with instead just 3.
最后由 𝕊𝕠𝕡𝕙𝕚𝕒 编辑于; 9 月 24 日 上午 5:29
Plumber 9 月 24 日 上午 7:22 
Summoning, throwable spam, etc. constitute the game’s de facto ‘easy mode’ predating Overture’s more direct difficulty options transparently meant for the DLC. It’s up to the player to decide whether they enjoy using those options. The thought of seeing a boss that drills you on everything you need to enjoy the game like Scrapped Watchman and thinking “oh MAN this guy SUCKS, I’m not gonna fight him” is preposterous to me, but the fact that there’s an option for it is cool.

Since we can refight most major bosses whenever we want now, there’s no longer any room for lasting regrets either.
palacentes 9 月 26 日 上午 8:40 
Its a tutorial for guarding

It keeps repeating that circle combo and as you say, good tracking... a pain to dodge.... so much HP...its pretty much asking you to guard for an easier time. You memorize it because its always there and you know you can get crazy stance dmg and land easy counters if you play w that circular slam spam..., it becomes easy.... the red attack you might have been discouraged with... its often with this circle slam combo... you try it, it works.... learn its not so bad to get the hang of reds....

I think its also to encourage guarding's lifesteal system. The boss has so much HP and you barely have pulse cells... besides the ideal "just dont get hit" you can recover a lot w life steal. So its fine if some guards dont end up perfect.

then phase 2 features a new mix, move after guarding because explosions... another mix up. Reminder that its not just about guarding. You guard, you move, you dodge...lies of P core defense should use all options as situations change.
最后由 palacentes 编辑于; 9 月 26 日 上午 8:41
Hmm, interesting perspective. Personally, I focus more on offense than defense and it usually works out.
GamepadPro 9 月 28 日 上午 4:03 
I've said it several times, this Watchman is way too hard to be the second boss.
I've never needed a summon for Fuoco.
dobbel01 9 月 28 日 上午 11:32 
the only valid version of the base game before everything getting nerfed is 1.01
引用自 dobbel01
the only valid version of the base game before everything getting nerfed is 1.01
Finally someone said it outloud BRAVO.
This entire "cult of skill issue" needs to be stoped.
Making souls game casual friendly is like giving middle age-man diapers.

People who suck at souls games, will continuesly suck at souls games regardless what game (and on what difficulty) they will play, because they don't bother to learn.

Said it before WATERING DOWN DIFFICULTY DOESN'T MAKE PLAYERS BETTER AT GAMES. And people who are learning didn't need any nerf to progress.

Only nerf they should apply should be finally to MC to eagis, to pipe wrench with baton handle (Why that is still in game) why you can literaly one shot any elite enemy without even grinding? OH I KNOW WHY because they nerfed health of every elite enemy like 3 times already... figures.
最后由 𝕊𝕠𝕡𝕙𝕚𝕒 编辑于; 9 月 29 日 下午 4:22
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