Lies of P

Lies of P

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The King of Puppets is just bad
I spent so much time on this stupid boss because I wanted to feel like I had beaten him legitimately. Yeah that didn't work.

He might as well be a four phase boss. First phase his attacks are easy to anticipate and block in the beginning. Then when he gets down to almost half health, he goes absolutely berserk. His attacks are so frequent, they cover such a wide area, and when they hit, they knock you so far away from him that getting close to land hits becomes extremely difficult. Getting to the second phase with any heals worth a damn is really difficult.

Then comes the second phase. He moves so quickly. His attacks are so fast. Trying to stay alive long enough to study his moves and practice is nearly impossible. I would get through the first phase and then be dead within seconds usually. As if that isn't bad enough, when his health gets down to a certain point, he adds fire to his attacks. This is what I mean by four phases. Each of the two phases is split in half where different move sets are used.

I did beat him, but it felt really cheap. I was exhausted, exasperated, and I just wanted to advance the story. Summoned a specter. Used the cube to give him electric attacks. Used electric blitz on my own weapon. Hammered him in his first phase and killed him as quickly as possible. Second phase spammed him with saw blades, throwing cells, and thermites while the specter distracted him. Then got in close for a fable attack. After that, he went down in one or two hits.

This just didn't feel like a fair boss to me. I feel like for a well designed boss I shouldn't have to resort to summoning and item spam. It feels like I didn't earn this victory.
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正在显示第 1 - 15 条,共 40 条留言
Bunji 9 月 21 日 上午 11:48 
you play the way you want my friend
don't feel obligated to play a certain way because of some brainrot nolife who spend 1000h on souls like games tell you so
if it's in the game it's legit
Walrus Beard 9 月 21 日 上午 11:58 
引用自 Algasaldi
you play the way you want my friend
don't feel obligated to play a certain way because of some brainrot nolife who spend 1000h on souls like games tell you so
if it's in the game it's legit
I don't really feel obligated one way or the other. For my own sense of personal satisfaction, I want to be able to say that I beat a boss with my own skills rather than resorting to summoning and cheap tricks. Perhaps I would have persevered if I weren't so eager to experience the story which I hear is really really good. I just wanted to progress after being stuck for a very long time.
Danke 9 月 21 日 下午 1:58 
Honestly, I would say to just beat the bosses however you feel less frustrated on your first run. The story is a really nice one and it would be a shame if you didn't enjoy it because you are trying some sort of perfect run on your first go.

On NG+ or just a new start from scratch you can then go try hard and beat the bosses the "real" way (lmao).

Just the practice alone from the rest of the game and bosses will put you so much ahead than if you just did the 6th boss on repeat. You are not even half way through, not even counting mini bosses.
最后由 Danke 编辑于; 9 月 21 日 下午 1:58
𝕊𝕠𝕡𝕙𝕚𝕒 (已封禁) 9 月 21 日 下午 6:55 
引用自 Algasaldi
you play the way you want my friend
don't feel obligated to play a certain way because of some brainrot nolife who spend 1000h on souls like games tell you so
if it's in the game it's legit
Oh you making me blush. Thanks for complement, but if only you wouldn't be complaining about something as simple as parry mechanics maybe your opinion would be actually valid.

also if you truely believe everything implement to game is legit than i'm sure for you features like estus cancel and bow glich in dark souls 3, souls and item dupeing in dark souls 1 and well... hit boxes in dark souls 2 are all legit just because they are in game...
sure sure... tell us more.
最后由 𝕊𝕠𝕡𝕙𝕚𝕒 编辑于; 9 月 21 日 下午 7:00
JeanValJean 9 月 21 日 下午 8:37 
I take bosses in the game like a dance,study them and get good at timing their swings.
Bunji 9 月 21 日 下午 11:04 
引用自 Walrus Beard
引用自 Algasaldi
you play the way you want my friend
don't feel obligated to play a certain way because of some brainrot nolife who spend 1000h on souls like games tell you so
if it's in the game it's legit
I don't really feel obligated one way or the other. For my own sense of personal satisfaction, I want to be able to say that I beat a boss with my own skills rather than resorting to summoning and cheap tricks. Perhaps I would have persevered if I weren't so eager to experience the story which I hear is really really good. I just wanted to progress after being stuck for a very long time.

There's a mod to increase the perfect guard frames,it can help you if you struggle
it stills require some skill but it's more on the reflexes than memorize the pattern
𝕊𝕠𝕡𝕙𝕚𝕒 (已封禁) 9 月 22 日 上午 1:34 
引用自 Algasaldi
引用自 Walrus Beard
I don't really feel obligated one way or the other. For my own sense of personal satisfaction, I want to be able to say that I beat a boss with my own skills rather than resorting to summoning and cheap tricks. Perhaps I would have persevered if I weren't so eager to experience the story which I hear is really really good. I just wanted to progress after being stuck for a very long time.

There's a mod to increase the perfect guard frames,it can help you if you struggle
it stills require some skill but it's more on the reflexes than memorize the pattern
Funny how the loudest defender of parry mods is always the guy who can’t parry to save his life. it’s less ‘perfect guard’ and more ‘perfect excuse'.

Outsourcing your skill to a .zip file. very classy...

Do it if you desire but at least let other keep their skill level on solid tier.
Also good job OP on beating boss LEGIT WAY.
最后由 𝕊𝕠𝕡𝕙𝕚𝕒 编辑于; 9 月 22 日 上午 4:10
CeddyTheCool 9 月 22 日 上午 8:37 
it doesn't really matter you'll forget about him real quick anyway, what will really make you feel fulfilled in the end is that you did both base game and dlc final bosses alone, which are considered hardest :D

or beat him again fair and square in NG+
paladin181 9 月 22 日 上午 11:03 
Eh. You beat him. No shame in using help or items. The bosses do get tougher though.
palacentes 9 月 25 日 下午 11:41 
a win is a win, and you got some XP against him... u did it the hard way, a lot.... even if not all the way.

There is boss rematch mode, you can solo him again before new game plus, just fight him at a higher strength, maybe 2 or 3, if your character is so much more powerful when you start it.)
DarkOutX 9 月 26 日 下午 2:44 
You are not alone. I couldn't beat it on second run even with experience, while was able to win ALL other bosses without assist.
But still, it's balanced. It, as last main story boss, require a specific playstyle.
You have to play aggressively. You must punish attacks to beat him before lose all health, while with other bosses you can just avoid damage and use animation windows to perform attack.
You also has no time for heavy attack, but there are some other bosses who also don't have wide windows
Oh, and this one doesn't allow you to use parry OR dodge. You must use both depends on situation
最后由 DarkOutX 编辑于; 9 月 26 日 下午 2:47
𝕊𝕠𝕡𝕙𝕚𝕒 (已封禁) 9 月 26 日 下午 2:48 
引用自 DarkOutX
You are not alone. I couldn't beat it on second run even with experience, while was able to win ALL other bosses without assist.
But still, it's balanced. It, as last main story boss, require a specific playstyle.
You have to play aggressively. You must punish attacks to beat him before lose all health, while with other bosses you can just avoid damage and use animation windows to perform attack
Oh, and this one doesn't allow you to use parry OR dodge. You must use both depends on situation

Any no damage all bosses video will prove how little sense does that make.

First of all dodges are garbage and you should NEVER use them concidering tracking of enemies and how they leap forward with every atack (they have no Iframes, barely any distance and make you stuck on enemies you trying to dogde through).

Second everything in this game is parryble (Even most of grabs (which you suppose to run away from NOT DODGE) you can parry). Just because you are not good enough doesn't mean it's not.
Besides Retaining guard is a mechanic in case you didn't notice. Yes by blocking and hiting enemies you can get your health back, so there is ABSOLUTLY no point for you to ever dogde if you can block. Like hell thats the entire reason why aegis was always so busted.
最后由 𝕊𝕠𝕡𝕙𝕚𝕒 编辑于; 9 月 26 日 下午 3:14
paladin181 9 月 26 日 下午 4:42 
引用自 DarkOutX
You are not alone. I couldn't beat it on second run even with experience, while was able to win ALL other bosses without assist.
But still, it's balanced. It, as last main story boss, require a specific playstyle.
You have to play aggressively. You must punish attacks to beat him before lose all health, while with other bosses you can just avoid damage and use animation windows to perform attack
Oh, and this one doesn't allow you to use parry OR dodge. You must use both depends on situation

Any no damage all bosses video will prove how little sense does that make.

First of all dodges are garbage and you should NEVER use them concidering tracking of enemies and how they leap forward with every atack (they have no Iframes, barely any distance and make you stuck on enemies you trying to dogde through).

Second everything in this game is parryble (Even most of grabs (which you suppose to run away from NOT DODGE) you can parry). Just because you are not good enough doesn't mean it's not.
Besides Retaining guard is a mechanic in case you didn't notice. Yes by blocking and hiting enemies you can get your health back, so there is ABSOLUTLY no point for you to ever dogde if you can block. Like hell thats the entire reason why aegis was always so busted.
Hahahahhaa!

Dodging works just fine, and does actually have some I frames apparently, as I can dodge right through attacks from the King of Puppets' attacks. In fact, it works better than blocking at times because blocking attacks comes with knockback and outs you out of position to punish. There are plenty of reasons to dodge when you don't want to get blown out of position. The best path uses both perfect blocks and dodges to the best effect.
adam 9 月 27 日 上午 4:14 
引用自 paladin181

Any no damage all bosses video will prove how little sense does that make.

First of all dodges are garbage and you should NEVER use them concidering tracking of enemies and how they leap forward with every atack (they have no Iframes, barely any distance and make you stuck on enemies you trying to dogde through).

Second everything in this game is parryble (Even most of grabs (which you suppose to run away from NOT DODGE) you can parry). Just because you are not good enough doesn't mean it's not.
Besides Retaining guard is a mechanic in case you didn't notice. Yes by blocking and hiting enemies you can get your health back, so there is ABSOLUTLY no point for you to ever dogde if you can block. Like hell thats the entire reason why aegis was always so busted.
Hahahahhaa!

Dodging works just fine, and does actually have some I frames apparently, as I can dodge right through attacks from the King of Puppets' attacks. In fact, it works better than blocking at times because blocking attacks comes with knockback and outs you out of position to punish. There are plenty of reasons to dodge when you don't want to get blown out of position. The best path uses both perfect blocks and dodges to the best effect.

I will say from my own time playing this game, that I'm not sure where I stand about dodging in LOP. there's not an incentive to mix dodging at all really with blocking and parrying. With blocking and parrying, you are rewarded much greater and you are encouraged as you inflict stagger damage, I can't think of any downsides to it. The reality is, dodging doesn't come anywhere close useful as blocking or parrying. It is ideal for a player that has never played a soulslike game before, (and or) can't react well to fury attacks, but most of the time running away solves that problem for that said player.

I do agree with you that during the KOP 1st phase dodging really does help closing the gap between attacks as he does knock you back. I had a NG+ save in which I couldn't get an attack a single attack in for about 25 seconds due to him reusing the attacks that inflict so much knockback lol, but outside the scope of that fight, there's no reason to really include it in your moveset in my personal experience.
𝕊𝕠𝕡𝕙𝕚𝕒 (已封禁) 9 月 27 日 上午 5:14 
引用自 adam
引用自 paladin181
Hahahahhaa!

Dodging works just fine, and does actually have some I frames apparently, as I can dodge right through attacks from the King of Puppets' attacks. In fact, it works better than blocking at times because blocking attacks comes with knockback and outs you out of position to punish. There are plenty of reasons to dodge when you don't want to get blown out of position. The best path uses both perfect blocks and dodges to the best effect.

I will say from my own time playing this game, that I'm not sure where I stand about dodging in LOP. there's not an incentive to mix dodging at all really with blocking and parrying. With blocking and parrying, you are rewarded much greater and you are encouraged as you inflict stagger damage, I can't think of any downsides to it. The reality is, dodging doesn't come anywhere close useful as blocking or parrying. It is ideal for a player that has never played a soulslike game before, (and or) can't react well to fury attacks, but most of the time running away solves that problem for that said player.

I do agree with you that during the KOP 1st phase dodging really does help closing the gap between attacks as he does knock you back. I had a NG+ save in which I couldn't get an attack a single attack in for about 25 seconds due to him reusing the attacks that inflict so much knockback lol, but outside the scope of that fight, there's no reason to really include it in your moveset in my personal experience.
And thats why people think this is hard boss. Just because they think dodge is good lmao.
This is very reason why he was nerfed. Because people think P is like anime characters with ultra instinct so they can dash through everything like they playing bloodborne or smh LMAO. How ridicolous.
Yes King of Puppets pushes you away with hes arm swipes so what? Not like he's swipe are hard to parry, it still builds up he's posture so you can get fatal attack and therefor there is no point for you to dogde.

Btw just for you guys knoledge if your sense of positioning is garbage you will dash off cliffs too, so argument parry is worse because you will fall off makes no sense.
It's like saying riding on bike is more safe because driving car you can hit other cars... like you can't do it when you are on bike or smh.
最后由 𝕊𝕠𝕡𝕙𝕚𝕒 编辑于; 9 月 27 日 上午 10:02
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