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Try to reinstall your driver or switch to studio driver instead of game ready driver. Restart your PC (not Shut down, use restart). Also check out if the Nvidia App "optimized" your game and disable all optimized settings
That fixed it for me. Im actually using a mod for implementing Raytracing into the game and i rarely drop below 80 FPS.
Now i have 5080 and it's stutterfest.
Note that Studio drivers also include some stuff you may not need but if you are steaming the stability may be usefull for games and your recording software unless you play a huge game just released that needs fixes only yet included on Game ready drivers, but that's very contextual
GameReadyDrivers from Nvidia are problematic for months now and i doubt that Nvidia plans to improve their Qualitystandarts, since they make big money elsewhere now (Crypto, AI and whatever).
Those mainly rely on StudioDrivers for their workloads and those need to be stable.
To put it simple: I just followed the money.
Downside is that you probably lose some performance when specific drivers are published for new releases. But i rather lose 1%~5% performance but have a stable expierience. Also what is 5% Performance in FPS Numbers? Like maybe 4FPS?
Give it a try. I had the same troubles like you, but now everything is fine. Also check out, if your Nvidia App optimizes your games. I dont trust this app anyway and removed it completly. You should do the same.
My game runs stable now with all additional Settings that the Ultramodmanager offers cranked up to max (LOD, RT, RR, Reflectionsmoothness). Rarely i drop below 80FPS. All that happens are huge traversal stutters (i love UE). Thats all.
Look, can you check smth for me?
https://youtu.be/ZmlZCMn7Jjw?t=2684
Look at this moment on video (44:44). At this roof i have huge micro-stutterfest, then i moving camera around.
And also the second place - the bridge, where you first time save your father (where donkey bossfight was) - huge stutterfest on moving camera as well.
Can you please move camera around and confirm that you have silky smooth experience there?
The catch is - on 3080 it was PERFECT. On 5080 - dead end.
To be honest, I can’t really see any stutter at either of the timestamps.
Do you have an FPS limit of 60 set ingame, or is that only in the YouTube video while ingame your game runs with unlimited FPS / without an FPS cap? I could imagine that your FPS temporarily drop quite heavily because a lot has to be loaded at that moment. Especially with the increased view distance, your GPU suddenly has to load a huge amount of details, which causes the FPS to drop. Afterwards, once everything is loaded, the FPS go back up.
For example, the FPS might briefly drop from 120 down to 80 and then back up to 120. So a drop and increase of 40 FPS within a second. That fluctuation feels like a stutter. That would also explain why you didn’t notice it as much with your 3080. The 3080’s performance is much lower, so the FPS don’t drop as drastically.
Maybe try setting an FPS limit of around 80 or so. That’s just my guess, at least. Because I honestly don’t see an actual stutter at either timestamp.
I checked it on 2 systems in fact, 9800x3d/6000mhz cl30 and 13600k/4000mhz cl 16 (same gpu) and in both systems game run like ♥♥♥♥♥♥♥ on win 11 and worked fine on win10, just shows how much trash is win11. I'm not sure why but 0,1% lows on win 11 seems to be way lower than windows 10, 1% lows are lower too but not as bad, but it's those 0.1% that cause those microstutters no idea why it's happening though.