Stardeus

Stardeus

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sir Evans 2024 年 8 月 1 日 上午 1:58
Getting to source graphics and triggering event question
Hello,

I was wondering about two things, is source graphics from the game available somewhere, or is it only packed in resource files? Mod template only has some random files in it.
The reason I am asking is that I usually try to use in-game graphics that I modify in my mods, to prevent any potential IP conflicts - Meph loosing his job with steam DF because he used graphics of another modder w/o permission many years earlier is a sobbering tale and thanks to Cosmoteer I got good at modyfying existing graphics.

Second thing, can a mod trigger an event? I was thinking about making 'Cloning both' based on clone teleporter event, for getting extra skilled brains for empty sleeves and robot cores, but I will have to think about this one. Still, it would be good to know if this is possible to trigger a teleport cloning in a modified way to produce just a brain. (also I've noticed that teleport duplicate never happens for bots?).
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spajus  [开发者] 2024 年 8 月 1 日 上午 11:02 
95% of source graphics are exposed in plain files, go to Settings > Mods > Core > Open Directory and you'll find it in the Graphics folder.

You can add new story events and trigger existing events through mods, but that will require decompiling the game to see how things work and writing our own C# code. You can check out the modding series on youtube for some examples: https://www.youtube.com/watch?v=3YI6rzWYXB8&list=PLvm1mLYInibc8n0Q5_caRql5nEUiBwvTC

Also people on Discord in #stardeus-modding can help with specific questions.
sir Evans 2024 年 8 月 1 日 上午 11:39 
Thanks!
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