银河文明IV

银河文明IV

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DO SOMETHING WITH MEMORY LEAKS! + other issues mentioned
1. Game crashes very often, especially when you often load saved games. It looks like poor or broken memory management
2. Should player verify files every week? Warnings like :CD3D11Renderer::GetImageInfoFromFile FAILED: Memory allocation failed. Could not load info from file "....(path).....\STEAMAPPS\COMMON\GALACTIC CIVILIZATIONS IV\GFX\EVENTS\Event_Container_9.png
慢⁤污潬慣楴湯
happen every 2-3 days
3. Please optimize graphics, it's not a first person shooter that our graphics cards are to sweat.
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Illauna 9 月 10 日 下午 6:16 
I don't recall encountering a memory leak. Do you have a save file and the full log?

Regarding optimizations many times the issue is displayign 1000s of 3d objects that you can improve by adjusting the zoom levels and icon thresholds. Devs are always looking into improving the graphics optimization but its not always something they can control.

Usually the problem CPU not the GPU. Many games prioritize high end graphics card aand mediocre motherboards and CPUs. 4X games tend to need better CPUs. The end result is the same poor frame rates. In GalCiv you can have upwards to 47 AI opponents and thousands of tiles and can zoom out to see much of this at any given point. Each of these AIs needs to calculate flight paths for every unit. The memory recommendations are just a guide line you might need more than listed if you play a very long game.

TLDR for that last post is try reducing your map size or opponent sand see if that solves the problem.
It's definitely graphics optimization issue. When I zoom out my graphics card stop working hard. My map is set Galaxy Size -> Large, 14 races available, no minor races, map is revealed no more than 10%-15%. It's definitely graphics optimization issue.
Illauna 9 月 11 日 上午 8:39 
引用自 Bozia z internetu
It's definitely graphics optimization issue. When I zoom out my graphics card stop working hard. My map is set Galaxy Size -> Large, 14 races available, no minor races, map is revealed no more than 10%-15%. It's definitely graphics optimization issue.
I do not encounter these issues with that setup. Though I have a 4070. Please provide a save file to share with the dev team as well as sharing DXDiag information.
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