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Also, they hold less than a T2 locker (72 vs 80} while having a bigger footprint.
And you cannot use logistics for things like toxin or microplastic. Only goo, toxic water and toxic spores. I see why they did that since those are primary collection items so not that big of a deal but they could be more useful.
There is no reason to hold toxic water because the collector has storage and you can send the water to a detox machine directly. Same if you are collecting spores, the harvester has storage and collecting by hand does not yield that many.
You could argue that since T2 Locker requires an end-game BP, Goo Container is allowing that type of big storage before you have T2 Lockers but you will likely get access to T2 Lockers before the Drone Station and even then, T1 Lockers will do just fine.
Regardless, it feels like Goo Container solves a problem that most people didn't have and my suggestion would give it a way to stand out by having a unique advantage over the other options.
These can also be less annoying than the regular Storage Cabinet because Iron. 3 Iron per container can quickly deplete the area's Iron.
Yep, that's how I worked it. Setup storage just at the edge and dodged in and out till done.
Me too - I mean, me three! ;-)
Your forgetting 1 detail, obtaining circuits requires at least a t2 deconstruction chip that requires zeolite to craft, i have yet to find zeolite anywhere on toxicity.
The goo container can be used for more than just toxic goo, it can also be used for any of the toxic materials goo, toxic water and spores, in heavily toxic areas like the dome or the stone trees it can be a great time saver.
1.Obtaining circuit boards from the deconstructable servers requires a T2 deconstruction chip, but making them does not.
2. Zeolite can be extracted as soon as you can place a T2 ore extractor, found in chest, or picked from the little roots sticking up, once a certain TI level is reached.
Making them requires a Zeolite and a Nitrogen Cartridge. The Nitrogen Cartridge requires a Gas Extractor, that requires two Zeolite and for you to be far enough along terraformation. The circuit board also requires that you are at at least 160GTi. In other words, making them is a fair bit harder than salvaging them.
This, but I agree that the new Goo Container helps quite a bit. You get it way, way earlier than T2 Locker Storage and it's much easier to craft. I will be using it for the rest of my playthrough.