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This is a feature that I unfortunately never got to implement. Moving objects between holes is easy enough for simple objects, but once you start having to worry about greens, pipes, etc. it becomes very complicated.
- Kevin
I added the Weaved sign prop to Hole 1
Resized it.
Created Hole 2, made my course
Then I went to Hole 1, copied the sign
Went to Hole 2, but I could not go select my copied sign that was still on Hole 1 because it was darken out (disabled).
Therefore I could not move the copied prop from Hole 1 to Hole 2.
Which means I would have to re-add the prop to Hole 2 and re-size it all over again.
The same would be for any object in the designer. No way to move them from Hole layer to hole layer. Not productive for us. Thanks
But there is actually a workaround for this that I forgot to mention. You can select the objects you want to move and save them as a custom Blueprint. This will add them to the object list where you can then place them in any hole on any course.
- Kevin
Check the news section, news posts go back to March of 2019.
You can also look at MiniGolf Maker's previous version that I worked on before I decided to rebrand: MiniGolf Mania, which has posts dating back to March 2016: https://psteamcommunity.yuanyoumao.com/app/453680/allnews/
I completely understand the frustration about useful features not being added, but after almost 7 years I was frankly burnt out and really wanted to move on to something else.
- Kevin
I'm really saddened to read this, just as we were all getting into the game :/
Is there no one you could hand it too so it can be updated?
No longer doing any new feature development was my plan over a year ago when MiniGolf Maker left early access, and I made sure to state this in the full release announcement. There is no one I can hand this project over to to continue development, unfortunately.
I definitely don't take any pleasure in denying feature requests, but it really was best for me to let this game go so that I can focus on new things (which I have been diligently working on ever since I stopped working on MiniGolf Maker).
- Kevin
I have totaly missed this. Im not good at reading change logs. But thanks for an amazing game.You have done a great job.
Doing courses is nice therapy for me , when i need to be alone with my thoughts :)
Yes, Steam Workshop should be supported for as long as the game remains on Steam.
- Kevin