RPG Developer Bakin

RPG Developer Bakin

2022 年 8 月 26 日 上午 1:04
"Layout Tool" & "Subgraphics"
Introducing the "Layout Tool," which allows you to change the style of in-game screens and menus, and the "Subgraphics",

在此查看活动完整信息:
https://psteamcommunity.yuanyoumao.com/ogg/1036640/announcements/detail/3240923705364328077
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正在显示第 1 - 13 条,共 13 条留言
Ultima546 2022 年 8 月 26 日 上午 5:19 
Excited for this, especially the layout tool.

A couple of questions though:

1. Is it possible to create a stamp, then export it like a regular model? For the purposes of further editing, like merging faces, etc.

2. In the screenshots, there’s an item called “Full Portion”. Is this supposed to be “Full Potion” instead, since the icon for it looks like a potion?

3. Early Access when?
PorkChip 2022 年 8 月 26 日 上午 6:09 
The layout tool looks like it could be the best feature I have seen on this app to date.

It will easily give users the opportunity to make their games look and feel more unique to another Bakin user's project.

Please keep up the good work, devs.
Gk!ng 2022 年 8 月 26 日 上午 6:30 
Nice job! Let's fight!
Poulet Rôti 2022 年 8 月 26 日 上午 7:08 
My god, this is so good ! Both the Layout Tool and the "Subgraphics" thing looks amazing !
Stop torturing me !
SmileBoom Co.Ltd.  [开发者] 2022 年 8 月 26 日 上午 8:28 
引用自 Ultima546
Excited for this, especially the layout tool.

A couple of questions though:

1. Is it possible to create a stamp, then export it like a regular model? For the purposes of further editing, like merging faces, etc.

2. In the screenshots, there’s an item called “Full Portion”. Is this supposed to be “Full Potion” instead, since the icon for it looks like a potion?

3. Early Access when?

Thanks for the questions!
1. "The ability to export stamps is exactly what we are about to add.

2. The name of the item can be changed freely in the database function. Potion" or "Full Potion" or whatever you want!

3. I can't say this yet, but we won't make you wait too long!
SmileBoom Co.Ltd.  [开发者] 2022 年 8 月 26 日 上午 8:28 
引用自 NinthNei
The layout tool looks like it could be the best feature I have seen on this app to date.

It will easily give users the opportunity to make their games look and feel more unique to another Bakin user's project.

Please keep up the good work, devs.
Glad you're pleased with the layout tool!
As I mentioned in the article, honestly, it's still a complicated tool to set up, so if you try it out in Early Access and come up with some great ideas, please let me know!
We're working hard on developing it too!
SmileBoom Co.Ltd.  [开发者] 2022 年 8 月 26 日 上午 8:29 
引用自 Gk!ng
Nice job! Let's fight!
Thank you! We'll do our best!
SmileBoom Co.Ltd.  [开发者] 2022 年 8 月 26 日 上午 8:30 
引用自 Poulet Rôti
My god, this is so good ! Both the Layout Tool and the "Subgraphics" thing looks amazing !
Stop torturing me !
Glad you're pleased with both features!
It was a feature we wanted to use ourselves, so we are relieved that everyone seems to be happy with it as well.
But we want to make it even better (not that we only need to work on this feature).
Please touch it up when we start EA!
Schlanvlcore 2022 年 8 月 26 日 上午 10:01 
the hype is too painful. but at least this won't take as long as elderscrolls 6
Ultima546 2022 年 8 月 26 日 下午 2:16 
引用自 SmileBoom Co.Ltd.
引用自 Ultima546
Excited for this, especially the layout tool.

A couple of questions though:

1. Is it possible to create a stamp, then export it like a regular model? For the purposes of further editing, like merging faces, etc.

2. In the screenshots, there’s an item called “Full Portion”. Is this supposed to be “Full Potion” instead, since the icon for it looks like a potion?

3. Early Access when?

Thanks for the questions!
1. "The ability to export stamps is exactly what we are about to add.

2. The name of the item can be changed freely in the database function. Potion" or "Full Potion" or whatever you want!

3. I can't say this yet, but we won't make you wait too long!

Great, thanks!
Mop 2022 年 9 月 17 日 上午 12:00 
maybe now i can finally make a earthbound like game! but with a greater deal of crazy, funny stuff!
Schlanvlcore 2022 年 9 月 17 日 上午 12:18 
引用自 Mop
maybe now i can finally make a earthbound like game! but with a greater deal of crazy, funny stuff!
I was already doing that with rpg maker mv
mike 2022 年 10 月 17 日 下午 11:04 
This is so cool! This is probably one of the points which Bakin has an advantage over RPG Maker for example (yes, i know you can use scripts to change the menu in RM). I hope there will be more such flavors! Good job devs.
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