RPG Developer Bakin

RPG Developer Bakin

Jinobe 2024 年 9 月 19 日 下午 2:08
How to export files and change them from .exrbr file format? Good way to make custom texture block?
Like a texture block exported will have a .exrbr file format. How do I change that?

And what's a good way to make custom texture blocks?
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sylardean 2024 年 9 月 19 日 下午 3:29 
Your exporting from Bakin incorrectly, from the wrong location. I had this issue too, unfortunately I cant remember how I exported the correct way so it's not an .exrbr file. Maybe someone else can step in here.

UPDATE: Just took a look. SO say for example you want to export the 'Bridge_HD' from Bakin so you can edit it in blender for some reason or just want the texture files.

In Resources > 3D Stamps > Models > click on the right 'Bridge_HD' to highlight it > click the button that's an open folder with an arrow pointing up, > export to your desktop.

In that new desktop folder will now be the model, and it's materials in .fbx for the model and in .bmp for the texture files.

So basically you have to export to a new folder to desktop from the 'Models' folder and not from anywhere else using that open folder with arrow pointing up on it.
最后由 sylardean 编辑于; 2024 年 9 月 19 日 下午 3:47
Jinobe 2024 年 9 月 20 日 上午 12:18 
引用自 sylardean
Your exporting from Bakin incorrectly, from the wrong location. I had this issue too, unfortunately I cant remember how I exported the correct way so it's not an .exrbr file. Maybe someone else can step in here.

UPDATE: Just took a look. SO say for example you want to export the 'Bridge_HD' from Bakin so you can edit it in blender for some reason or just want the texture files.

In Resources > 3D Stamps > Models > click on the right 'Bridge_HD' to highlight it > click the button that's an open folder with an arrow pointing up, > export to your desktop.

In that new desktop folder will now be the model, and it's materials in .fbx for the model and in .bmp for the texture files.

So basically you have to export to a new folder to desktop from the 'Models' folder and not from anywhere else using that open folder with arrow pointing up on it.
Awesome, thanks for the help, appreciate it. Been bugging me for awhile.
sylardean 2024 年 9 月 24 日 上午 9:20 
引用自 Jinobe
引用自 sylardean
Your exporting from Bakin incorrectly, from the wrong location. I had this issue too, unfortunately I cant remember how I exported the correct way so it's not an .exrbr file. Maybe someone else can step in here.

UPDATE: Just took a look. SO say for example you want to export the 'Bridge_HD' from Bakin so you can edit it in blender for some reason or just want the texture files.

In Resources > 3D Stamps > Models > click on the right 'Bridge_HD' to highlight it > click the button that's an open folder with an arrow pointing up, > export to your desktop.

In that new desktop folder will now be the model, and it's materials in .fbx for the model and in .bmp for the texture files.

So basically you have to export to a new folder to desktop from the 'Models' folder and not from anywhere else using that open folder with arrow pointing up on it.
Awesome, thanks for the help, appreciate it. Been bugging me for awhile.

Np :)
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