RPG Developer Bakin

RPG Developer Bakin

michele.ianes 2024 年 3 月 30 日 上午 5:24
Jump under platform
Hello, I wanted to ask if there is a way to make a "platform" object that is: traversable when player is under it and jumps, and not traversable (solid) when player is over it.
A very common platform behaviour like in all classic platform games (mario, bubble bobble...) thanks!
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g'mon 2024 年 4 月 4 日 上午 7:06 
Yes, it's very easy to replicate this.
the object checks whether the player's Y coordinate is greater than the platform's, then the object has a collision, if the player's Y is less than the object's, it turns off the collision.
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