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报告翻译问题
"Select File > Export > FBX.
Export to the "Model Folder" with the following settings:
Include > Object Types: Select Empty, Armature, or Mesh (Shift+click for multiple selections)
Transform: Scale 0.01, Check "Apply Unit" and "Use Space Transform"
Geometry: Check "Tangent Space" only; uncheck "Apply Modifiers"."
(https://rpgbakin.com/pukiwiki_en/?Convert+VRM+to+FBX+and+Import+to+Bakin)
I've only tried to use re-edit objects from Bakin (exported, then imported to Blender, edited and exported again as FBX), but it worked okay.