RPG Developer Bakin

RPG Developer Bakin

RomanCatapult 2023 年 8 月 18 日 上午 10:16
Localization tool for export game?
Is there a way to localize my game to different language and let player choose the language? If it's not possible now, will it be add as a new feature in future?
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sylardean 2023 年 8 月 18 日 下午 4:22 
you can localize language by using the Localization tool in Bakin in Tools. It basically expotrs a file, you put in the words you want changed to another languiage then reimport it back into bakin and it'll change all the language for you. I don't think you can have 1 game have many language versions as of yet. My guess this will become much easier to achieve when they release the Bakin/Unity exporter tool in about a year or so.
RomanCatapult 2023 年 8 月 18 日 下午 9:18 
引用自 sylardean
you can localize language by using the Localization tool in Bakin in Tools. It basically expotrs a file, you put in the words you want changed to another languiage then reimport it back into bakin and it'll change all the language for you. I don't think you can have 1 game have many language versions as of yet. My guess this will become much easier to achieve when they release the Bakin/Unity exporter tool in about a year or so.

But I didn't find Localization tool in Bakin... how to use it exactly? I know Smile game builder have this feature.
RomanCatapult 2023 年 8 月 18 日 下午 9:42 
Oh never mind I found it! it's in the Game Definition. But yeah looks like for now we have to export different game export to have different language, but it work anyway, and thanks for the reply :^)!
Adhi 9 月 2 日 下午 10:07 
Evilous 9 月 3 日 上午 10:54 
Localization tool is good, the more text there is, the longer it takes to unwrap everything, especially when not grouping things together. The ungrouping process takes an hour plus unironcally
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